Won't Work On Me: Difference between revisions

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=== Card Games ===
* ''[[Magic: The Gathering]]'' has a few variants:
** "Indestructible" means a card can't be destroyed by damage<ref>More precisely, by a state-based action that destroys creatures that have lethal damage</ref> or by effects that say "destroy". Other ways of affecting it still matter, though, as does, in the case of creatures, reducing toughness to zero.
** [[Memetic Mutation|"Protection from X"]] means that a creaturepermanent cannot be damaged by anything with property X, enchanted or equipped with anything with property X, blocked by anything with property X, or targeted by anything with property X. This can be a [[Blessed with Suck|double-edged sword]], though.
** "Regenerate" works similar to indestructible, but requires you do something to activate it. It is a bit different: Something can still try to destroy it, but then the regenerated permanent is tapped.
** "Absorb X" means "Every time a source would deal this creature damage, prevent X damage."
** "Shroud" means that a card can't be targeted. "Hexproof" means it can't be targeted by cards your opponents control.
** "Madness" means you can play it, for its madness cost, when you are forced to discard it (whether due to a cost, an opponent's effect, [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=88817 One With Nothing], having too many cards in your hand at the end of your turn, etc).
** Counterspells take all of the above a step further and stop the opponent from trying anything to begin with.
** Finally, there are cards which cannot be countered.