Wonder Boy III: The Dragon's Trap: Difference between revisions
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* [[Law of Chromatic Superiority]]: All of the [[Mook|mooks]] come in three [[Palette Swap|palette swapped]] varieties, with the green monsters being the weakest, the red ones being moderately strong and the blue ones being the strongest. |
* [[Law of Chromatic Superiority]]: All of the [[Mook|mooks]] come in three [[Palette Swap|palette swapped]] varieties, with the green monsters being the weakest, the red ones being moderately strong and the blue ones being the strongest. |
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* [[Load-Bearing Boss]]: After defeating the mechanical dragon in the first castle, it collapses once you escape with it. |
* [[Load-Bearing Boss]]: After defeating the mechanical dragon in the first castle, it collapses once you escape with it. |
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* [[Market-Based Title]]: |
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** The Game Gear version in Japan was released as ''Monster World II: Dragon no Wana''. While the Master System version uses the title ''Monster World II'' when played on a Mark III, ''Monster World II'' was never officially released for the Mark III in Japan. |
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** The PC Engine version of ''Dragon's Curse'' is titled ''Adventure Island''. |
** The PC Engine version of ''Dragon's Curse'' is titled ''Adventure Island''. |
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** The English Game Gear version drops the numeral and is simply titled ''Wonder Boy: The Dragon's Trap''. |
** The English Game Gear version drops the numeral and is simply titled ''Wonder Boy: The Dragon's Trap''. |