Wonder Boy III: The Dragon's Trap: Difference between revisions
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* [[Multiform Balance]]: While the forms generally get better as you progress through the game, each has its unique strengths and all of them are used in the final dungeon (except Lizard-Man, which you will probably never use again after getting Mouse-Man). |
* [[Multiform Balance]]: While the forms generally get better as you progress through the game, each has its unique strengths and all of them are used in the final dungeon (except Lizard-Man, which you will probably never use again after getting Mouse-Man). |
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** This is elaborated further down in a dedicated list. |
** This is elaborated further down in a dedicated list. |
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* [[No Export for You]]: Inverted. The Master System version was never officially released in Japan, so the game didn't get an official release there until it was ported to the [[Game Gear]], [[Sequel First|coming out a few months after its Mega Drive sequel]] ''Monster World III''. |
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* [[One Size Fits All]]: All armors can equipped by the protagonist, no matter what form he's in. |
* [[One Size Fits All]]: All armors can equipped by the protagonist, no matter what form he's in. |
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* [[Password Save]]: Relatively simple for the complexity of the game. |
* [[Password Save]]: Relatively simple for the complexity of the game. |