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[[File:x3_trope_7723.jpg|frame
{{quote|''TRADE. FIGHT. BUILD. THINK.''}}
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* ''X: Rebirth'' (2012); reboot of the series (not yet released)
Long before the events of the games, Earth built the first jump gate and launched it towards Alpha Centauri. However, in a midflight test, the Earth jump gate locked onto a random gate not built by humans - they had discovered the ''X-Universe'' [[Portal Network|gate system]]. All the planets discovered were totally [[Absent Aliens|absent of intelligent life]] <ref> due to the [[Precursors]] modifying the gate system to keep the Terrans isolated</ref>. Earth built a fleet of self-replicating and self-evolving [[Terraform
You can just play through the plot, content to stay in your puny little fighter and not straying much farther than your starting sector, or you can create a universe-spanning trading empire, all but controlling the economy and with enough military power to squash all who dare oppose you. You can also do things that you're not really meant to do, such as almost completely wiping out a race from the universe. It takes a hell of a lot of military resources, and it'll probably break the economy unless you supply it with that race's goods yourself, but nobody's actively ''stopping'' you from doing it. The only reason you can't destroy ''everything'' is because the game engine tries to keep the economy balanced and will slowly recreate destroyed stations if need be.
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Not to be confused with ''[[X (manga)|X 1999]]'', ''X'' the Nintendo tank game with the same name, or the punk band [[X (band)|X]].
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{{tropelist}}
== Tropes 0-C ==
* [[2-D Space]]: Played straight in the first two games -- most ships, planets, and stations are laid out on a two-d plane. Averted and repeatedly lampshaded in the third game.
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