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Major changes from the official card game include:
* Each player has 3 Monster Zones and 3 Spell/Trap Zones.
* Each player starts the Duel with 4 cards in their hand.
* Each turn, during their Draw Phase, the turn player draws until they have 5 cards in their hand. If they already have 5 or more cards in their hand, they draw 1 card instead. There is no limit to hand size. The player who goes first still get their first turn Draw Phase.
* If a player couldn't draw a required amount of card(s) from their Deck, they lose.
* Standby Phase and Main Phase 2 are nonexistent.
* Each player can Normal Summon/Set as many monsters as they possibly can each turn. Level 5 or higher monsters still require their respective amount of Tributes.
* Certain mechanics such as Trigger Effects, Quick Effects, hand-based Ignition Effects, GY-based Ignition Effects and Banishing are absent to simplify the game. Additionally, all activated effects are limited to once per turn per that card's instance (exactly like the OCG's "Once per turn: ..." clause).
* Completely brand new Types of monsters, the [https://yugipedia.com/wiki/Cyborg Cyborg], [https://yugipedia.com/wiki/Magical_Knight Magical Knight]
* A completely brand new type of monster, the [https://yugipedia.com/wiki/Maximum_Monster Maximum Monster], is added exclusively for Rush Duel. Maximum Monsters come in sets of 3 separate monsters, each of them are able to function as standalone monsters when needed; however, if a player managed to complete a set in their hand, they can Maximum Summon all 3 as a single powerful monster, in which case it enters Maximum Mode. In Maximum Mode, Maximum Monsters don't possess DEF (and thus can't become Defense Position) and use the MAXIMUM ATK printed on the central monster instead of their normal ATK value.
* So far,{{when}} the only returning Extra Deck Special Summon mechanic is Fusion, and it was handled differently from its OCG counterpart. To differentiate it from OCG's "Yuugou", the mechanic is called "Fusion" with [[Gratuitous English]], with their main Fusion Summoning Spell being [https://yugipedia.com/wiki/Fusion_(Rush_Duel) Fusion] instead of [https://yugipedia.com/wiki/Polymerization Polymerization].
* A subset of cards called Legend Cards are added to the game. These are powerful and iconic cards from the ''OCG'' that are imported to ''Rush Duel'' environment. Due to their sheer power, only 1 Legend Card, full stop, is allowed on each Deck (exactly like ''[[Yu-Gi-Oh! DUEL LINKS|DUEL LINKS]]''{{'}} "Limited 1" rule).
Aside from the rule adaptations, Rush Duel cards are also designed much more differently, with simplified text boxes that separate the effect's requirement and execution, a larger art box, a simpler Level indicator, and a generally more stylized layout.
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{{tropelist}}
* [[Action Girl]]: As per series tradition, many of the female monsters fall into this category. Some examples:
** Most members of Romin's [https://yugipedia.com/wiki/Psychic_Musician Psychic Musician] series.
** In relation to the above, most Psychic-Type monsters also count, especially those who are part of the "secret agent" storyline such as [https://yugipedia.com/wiki/Agent_Telepath Agent Telepath], [https://yugipedia.com/wiki/Silent_Assassin Silent Assassin] and [https://yugipedia.com/wiki/Handy_Lady Handy Lady].
** All the non-mech members of the [https://yugipedia.com/wiki/Music_Maiden Music Maiden] series also count.
** About half of the members of the [https://yugipedia.com/wiki/Flower_Fang Flower Fang] series.
* [[Actionized Sequel]]: The game design encourages the player to Summon monsters en-masse and generally play more aggressively, in contrast to the complex aggro-, combo- and control/negation-based gameplay of the OCG.
* [[Always a Bigger Fish]]: The artwork of [https://yugipedia.com/wiki/Killer_Bite_Ball Killer Bite Ball] shows local [[Sea Monster]] [https://yugipedia.com/wiki/Warfish_Sharkmegalon Warfish Sharkmegalon] attempting to devour a school of fish, not realizing that a bigger school of fish is attempting to
* [[All Your Powers Combined]]:
** [https://yugipedia.com/wiki/Sevens_Road_Magician Sevens Road Magician] can gain 300 ATK for each monster with different
** Its Fusion evolution [https://yugipedia.com/wiki/Sevens_Paladin_the_Magical_Knight Sevens Paladin the Magical Knight] upgrades this effect, which now boosts his ATK by 400 and also counts your opponent's Graveyard as its source.
** On their own, Maximum Monster pieces are basically Normal Monsters, since their effects require them to be in Maximum Mode. However, once Maximum Summoned, they enter Maximum Mode, and as one big monster, gain all 3 of their effects at once.
** [https://yugipedia.com/wiki/
** [https://yugipedia.com/wiki/Antbellion_of_the_Rebellion Antbellion of the Rebellion] can increase the ATK of all Insects with 100 or less ATK (including itself) by 800 for each monster you control. Due to the limited space for monsters, the maximum ATK it can reach through its effect alone is set at 2500, the "cap" for all Level 7 to 8 monsters in Rush Duel.
* [[Anti-Frustration Features]]:
** The card layout
** The card layout also revamped the Level value to be displayed in one readable number instead of a set of Stars to make it much easier to read.
** An effect's requirement/cost and execution are properly separated, and "this card's requirement" and "this card's effect" are now classified as actual term in effect wording to make deciphering effects much easier.
* [[Anti-Magic]]:
** Almost all Types have their own specific in-theme Spells that mainly function to remove the opponent's Spells and Traps. These range from costless cards that do just that (like [https://yugipedia.com/wiki/Fire_Dragon's_Heatflash Fire Dragon's Heatflash]), to cards that require more setup but grant additional boons after use (like [https://yugipedia.com/wiki/Avian_Spell_Strategy Avian Spell Strategy]).
** [https://yugipedia.com/wiki/Hammer_Crush Hammer Crush] can be used in all Decks without any additional restrictions, and only requires the generic "discard 1" cost.
** Classic anti-Trap monster [https://yugipedia.com/wiki/
** [https://yugipedia.com/wiki/Dragonic_Slayer Dragonic Slayer] can destroy an opponent's Spell/Trap if you control another Level 7 or higher Dragon monster.
* [[Armor-Piercing Attack]]: Piercing damage functions exactly the same as it does in the OCG, and Rush Duel even has multiple generic Pierce-enabling Spells designed to suit different needs.
** [https://yugipedia.com/wiki/
** [https://yugipedia.com/wiki/
** [https://yugipedia.com/wiki/10sion_MAX!!! 10sion MAX!!!] requires you to specifically discard 1 monster to activate, but enables a monster you control to inflict piercing battle damage for the turn, while also giving it a 400 ATK boost. Additionally, if you choose a Level 10 monster for this, you'd get to burn your opponent for 1000 damage.
* [[Authority Equals Asskicking]]: The [https://yugipedia.com/wiki/Fiendish_Commander Fiendish Commander] monsters.
* [[Back from the Dead]]:
** Classic monster recovery cards [https://yugipedia.com/wiki/Monster_Reincarnation_(Rush_Duel) Monster Reincarnation] and [https://yugipedia.com/wiki/Monster_Reborn_(Rush_Duel) Monster Reborn] return as Legend cards.
** [https://yugipedia.com/wiki/
** [https://yugipedia.com/wiki/Libanty_Flag Libanty Flag] allows you to Special Summon an Insect with 100 or less ATK from your hand or Graveyard when your opponent Normal or Special Summons a monster.
** [https://yugipedia.com/wiki/Super_King_Rex Super King Rex] can revive a Level 6 or lower Dinosaur Normal Monster from your GY during the turn it was Normal or Special Summoned.
* [[Badass Normal]]:
**
*
** The "Duel Monsters trio" [https://yugipedia.com/wiki/Dark_Magician_(Rush_Duel) Dark Magician], [https://yugipedia.com/wiki/Blue-Eyes_White_Dragon_(Rush_Duel) Blue-Eyes White Dragon] and [https://yugipedia.com/wiki/Red-Eyes_Black_Dragon_(Rush_Duel) Red-Eyes Black Dragon] all appear as Legend cards with their own sets of personalized support cards.
** The Level 4 Normal Monsters related to [https://yugipedia.com/wiki/Imaginary_Actor Imaginary Actor] all have pretty good stats for their Level. And when fused with Actor, they become even stronger.
* [[Beast of Battle]]: Beast monsters. Examples include [https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts_(Rush_Duel) Gazelle the King of Mythical Beasts], [https://yugipedia.com/wiki/Whirlwind_Phantom_Beast_Pazuzu Whirlwind Phantom Beast Pazuzu] and [https://yugipedia.com/wiki/Seis_the_Mighty_King_of_Bestial_Wings Seis the Mighty King of Bestial Wings].
* [[Big Creepy-Crawlies]]:
** Classic Insect beater [https://yugipedia.com/wiki/Flying_Kamakiri_2_(Rush_Duel) Flying Kamakiri #2] enters the Rush Duel environment with a buzz, and its artwork still showcases how big it is.
** [https://yugipedia.com/wiki/Metal_Armored_Ant Metal Armored Ant] is ''freakishly huge''. Thankfully unlike [https://yugipedia.com/wiki/Metal_Armored_Bug its OCG cousin], it seems less aggressive and prefer to stay on the defensive... as long as you behave in its forest home.
* [[Black Magician Girl]]:
** Good ol' [https://yugipedia.com/wiki/
** [https://yugipedia.com/wiki/Sevens_Road_Witch Sevens Road Witch], who accompanies Sevens Road Magician as counterparts to the above.
* [[Blow You Away]]: WIND monsters. Examples include [https://yugipedia.com/wiki/Sylphydra Sylphydra], [https://yugipedia.com/wiki/Windcaster_Torna Windcaster Torna], [https://yugipedia.com/wiki/Arzareth_the_Sweeping_Wind Arzareth the Sweeping Wind] and [https://yugipedia.com/wiki/Air_Formula_Eagle Air Formula Eagle].
* [[Casting a Shadow]]: DARK monsters. Examples include [https://yugipedia.com/wiki/Dark_Sorcerer Dark Sorcerer], [https://yugipedia.com/wiki/Silent_Assassin Silent Assassin], [https://yugipedia.com/wiki/Sevens_Road_Magician Sevens Road Magician] and [https://yugipedia.com/wiki/Phantom_Dove_Night_Vision Phantom Dove Knight Vision].
* [[Cast from Hit Points]]: As per usual, some effects require payment in the form of LP to use.
* [[Color-Coded for Your Convenience]]:
** Each of the "Element Sorcerers" are color-coded based on the Attribute they specialize in.
** Each member of the [https://yugipedia.com/wiki/Sevens_Road Sevens Road] series are given individual colors.
** The Accel duo [https://yugipedia.com/wiki/Accel_Wonder_Supra Wonder Supra] and [https://yugipedia.com/wiki/Accel_Wonder_Flare Wonder Flare] look almost identical, with their main difference being their individual color schemes.
* [[Combining Mecha]]: [[Humongous Mecha|Super Magitek Deity Magnum Over Road]] actually comprises of 3 smaller mechs that combine into 1 when Maximum Summoned.
* [[Cute Witch]]:
** [https://yugipedia.com/wiki/Sparkhearts_Girl Sparkhearts Girl] fits the stereotypical description of the trope.
** Despite the name and first impression, [https://yugipedia.com/wiki/Whispering_Fairy Whispering Fairy] is actually a Spellcaster.
** The two above monsters can then fuse into [https://yugipedia.com/wiki/Whispark_Fairy_Girl Whispark Fairy Girl], which mostly takes its appearance from the former.
* [[Cyborg]]: The [https://yugipedia.com/wiki/Cyborg Cyborg-Type], most notably the [https://yugipedia.com/wiki/Metallion Metallion] monsters, which are Fusions that resulted when [https://yugipedia.com/wiki/Imaginary_Actor Imaginary Actor] fuses with certain monsters.
* [[Cyberspace]]: Cyberse monsters.
** Most prominently the [https://yugipedia.com/wiki/Tron_(series) Tron] series, which evolves through [https://yugipedia.com/wiki/Viskam_Nanotron Viskam Nanotron], [https://yugipedia.com/wiki/Picock_Hightron Picock Hightron], [https://yugipedia.com/wiki/Femtron Femtron], [https://yugipedia.com/wiki/Attron Attron], [https://yugipedia.com/wiki/Zeptron Zeptron] and [https://yugipedia.com/wiki/Yoctron Yoctron] (in that order) to reach singularity and grow into [https://yugipedia.com/wiki/Yggdrago_the_Heavenly_Emperor_Dragon_Tree Yggdrago the Heavenly Emperor Dragon Tree].
**The ''Explosive Supremacy'' manga also introduced [https://yugipedia.com/wiki/Berceptacle_Mani Berceptacle Mani] as an alternative boss monster for the Type that isn't related to Yggdrago. Neiru's structure deck would later introduce [https://yugipedia.com/wiki/Sigilstate_Sol Sigilstate Sol], which served as Mani's counterpart. Both of them are based off Norse mythology, with Mani being the personification of the Moon and Sol being the personification of the Sun.
* [[Dinosaurs Are Dragons]]: Generally averted, with Dinosaurs and Dragons being separate Types with distinct general design and niches. The only thing closest to being an example is [https://yugipedia.com/wiki/Stock_Buster_the_Terrorstriking_Dragon Stock Buster the Terrorstriking Dragon].
* [[Discard and Draw]]:
** Almost all Types have their own specific monsters that grant the player a draw in exchange of discarding a monster of that Type. Examples include [https://yugipedia.com/wiki/Crafter_Drone Crafter Drone], [https://yugipedia.com/wiki/Mystic_Dealer Mystic Dealer] and [https://yugipedia.com/wiki/Future_Diviner Future Diviner].
** When there are 3 or less monsters in the owner's Graveyard, [https://yugipedia.com/wiki/Amazing_Dealer Amazing Dealer]'s effect lets the owner discard 3 cards and draw 3 cards by paying 300 LP.
* [[Dishing Out Dirt]]: EARTH monsters. Examples include [https://yugipedia.com/wiki/Flower_Fang_Beauty_Gekka Flower Fang Beauty Gekka], [https://yugipedia.com/wiki/Shovelong_the_Mythic_Sword_Warrior Shovelong the Mythic Sword Warrior], [https://yugipedia.com/wiki/Mega_Elephant_the_Mobile_Beast_Cavalry Mega Elephant the Mobile Beast Cavalry] and [https://yugipedia.com/wiki/Super_King_Rex Super King Rex].
* [[Everything's Worse with Wolves]]: Including but not limited to [https://yugipedia.com/wiki/Lone_Wolf_Gallium Lone Wolf Gallium], [https://yugipedia.com/wiki/Saikyo_Flag_Beast_Avan_Wolf Saikyo Flag Beast Avan Wolf] and [https://yugipedia.com/wiki/Silver_Wolf Silver Wolf]. Classic lupine monster [https://yugipedia.com/wiki/Silver_Fang_(Rush_Duel) Silver Fang] also makes a return. Whether things become worse with them around depends on whether you're running them or running away from them.
* [[Exactly What It Says on the Tin]]:
** Most of the classic basic Field Spells return, including but not limited to Forest, Mountain and Wasteland. A newcomer also came in the form of [https://yugipedia.com/wiki/Outer_Space Outer Space].
** "Piercing!" grants a monster you control the ability to deal piercing damage.
** The [https://yugipedia.com/wiki/Sushi_Angel Sushi Angel] series is exactly that.
** The Spell Card [https://yugipedia.com/wiki/Fusion_(Rush_Duel) Fusion] lets you Fusion Summon a Fusion Monster by sending its face-up Fusion materials from your side of the field to the GY.
* [[Fusion Dance]]: [https://yugipedia.com/wiki/Fusion_Monster#In_Rush_Duel Fusion Monsters] make a return in Rush Duel, and so far is the only Extra Deck monster. Unlike the OCG which uses [https://yugipedia.com/wiki/Polymerization Polymerization] as their primary Fusion Summoning card, Rush Duel uses [https://yugipedia.com/wiki/Fusion_(Rush_Duel) Fusion] instead. Additionally, certain Fusion Monsters are special, as they possess new Types that seem to result from the Fusion of their material's respective Types, and a special kind of effect called the [https://yugipedia.com/wiki/Multi-Choice_Effect Multi-Choice Effect], which lets the user choose between 2 different executions of the same effect.
** [[
** [[Functional Magic|Spellcaster]] + [[Humans Are Warriors|Warrior]] = [[Magic Knight|Magical Knight]]
** [[Instant Awesome, Just Add Dragons|Dragon]] + Dragon = [[Up to Eleven|High Dragon]]
** [[Psychic Powers|Psychic]] + Psychic = [[Up to Eleven|Omega Psychic]]
** [[Humans Are Warriors|Warrior]] + [[Our Angels Are Different|Fairy]] = [[Ascend to a Higher Plane of Existence|Celestial Warrior]]
* [[Geo Effects]]: Field Spells as usual, and even more now that they are currently the only source of continuous buffs, and the simplified design removes Ignition effects from them.
* [[
* [[Humongous Mecha]]:
** One of the two first Maximum Monsters, [https://yugipedia.com/wiki/Super_Magitek_Deity_Magnum_Over_Road Super Magitek Deity Magnum Over Road].
** [https://yugipedia.com/wiki/Shining_Black_Corporate_King_Arktalk_the_Corrupt Shining Black Corporate King Arktalk the Corrupt] and its Fusion upgrade [https://yugipedia.com/wiki/Shining_Black_Corporate_King_Great_Arktalk_the_Corrupt Shining Black Corporate King Great Arktalk the Corrupt].
* [[Instant Awesome, Just Add Ninja]]:
*
** The [https://yugipedia.com/wiki/Masked_Fiery_Noodle Masked Fiery Noodles] are ''noodle''-based Pyro ninjas.
* [[Labcoat of Science and Medicine]]: The [https://yugipedia.com/wiki/Chemical_Cure_Blue Chemical] [https://yugipedia.com/wiki/Chemical_Cure_Red Cure] duo and [https://yugipedia.com/wiki/Chemical_Cure_Purple their Fusion].
* [[Lava Adds Awesome]]: [https://yugipedia.com/wiki/Acuvolcano Acuvolcano] and [https://yugipedia.com/wiki/Magmax_Mantle-Ayurveda Magmax Mantle-Ayurveda].
* [[Light'Em Up]]: LIGHT monsters. Examples include [https://yugipedia.com/wiki/Luminous_Shaman Luminous Shaman], [https://yugipedia.com/wiki/Star_Battle_Knight_Nessoth Star Battle Knight Nessoth], [https://yugipedia.com/wiki/Dragias_the_Striking_Dragon Dragias the Striking Dragon] and [https://yugipedia.com/wiki/Saikyo_Battle_Flag_Ace_Breaker Saikyo Battle Flag Ace Breaker].
* [[Magic Knight]]: The [https://yugipedia.com/wiki/Magical_Knight Magical Knight] monsters, which seem to have resulted when a Spellcaster fuses with a Warrior.
* [[Magitek]]: Super Magitek Deity Magnum Over Road.
* [[Make Me Wanna Shout]]: [https://yugipedia.com/wiki/Royal_Demon's_Shout Royal Demon's Shout] and [https://yugipedia.com/wiki/Royal_Demon's_Death_Voice Royal Demon's Death Voice].
* [[Making a Splash]]: WATER monsters. Examples include [https://yugipedia.com/wiki/Washing_Musketeer_Washooter Washing Musketeer Washooter], [https://yugipedia.com/wiki/Aqua_Sorcerer Aqua Sorcerer], [https://yugipedia.com/wiki/Survival_Swordfish Survival Swordfish] and [https://yugipedia.com/wiki/Ice_Age_Catapult Ice Age Catapult].
* [[Multiple Head Case]]:
** [https://yugipedia.com/wiki/Yggdrago_the_Heavenly_Emperor_Dragon_Tree Yggdrago the Heavenly Emperor Dragon Tree] has three heads, and each of them can act on their own as separate monsters outside of Maximum Mode.
** Also [https://yugipedia.com/wiki/Triad_Drago Triad Drago].
** [https://yugipedia.com/wiki/Dosodon Dosodon] is a two-headed Dinosaur.
* [[
** The [https://yugipedia.com/wiki/Psychic_Musician Psychic Musician], [https://yugipedia.com/wiki/Royal_Demon's Royal Demon's] and [https://yugipedia.com/wiki/Thunderbeat Thunderbeat] series. Incidentally, the users of these three themes are part of the same rock band in the ''SEVENS'' anime.
** Also the [https://yugipedia.com/wiki/Music_Maiden Music Maiden] series, which combines deadly musical instruments and Chinese martial arts.
* [[Nerf]]:
** Most of the Legend cards are regular cards in the OCG, but in here they're limited to a total of 1 per Deck. Justified, since the lower power scaling of Rush Duel would cause them to straight up break the game otherwise.
** In Rush Duel, even if there are 2 or more legible Traps that can be activated in a scenario, only 1 of them can be activated.
** Traps in general are designed to be less flexible and more reactive. So far, all Traps in Rush Duel have some kind of requirements and/or cost, with Traps that "always live" being absent.
** The primary Fusion Summoning card for Rush Duel, [https://yugipedia.com/wiki/Fusion_(Rush_Duel) Fusion], requires all materials to be face-up on the field. This usually won't be a problem, unless your Monster Zone is full with non-materials or a Fusion Monster asks for a Level 5 or higher monster.
** Played with the [https://yugipedia.com/wiki/Dark_Magician_Girl_(Rush_Duel) Dark Magician Girl]. On one hand, "Dark Magician" being Legend and "Magician of Black Chaos" being unmentioned in her text (which would imply him being [[Adapted Out]]) mean that she would find it harder to get her ATK boost going. On the other hand, the ATK boost itself is buffed to give her 500 ATK instead of 300 (making her effect more similar to her original manga counterpart) which combined with Rush Duel's lower power ceiling, would make her a more potent 1-Tribute beatstick even with just 1 "Dark Magician" in the GY.
* [[Nigh Invulnerability]]:
**
** Most Maximum Monsters have innate Trap destruction immunity, which coupled with their high MAXIMUM ATK, may cause them to be quite difficult to get rid of once they hit the field. [https://yugipedia.com/wiki/Great_Imperial_Dinocarriage_Dynarmix Great Imperial Dinocarriage Dynarmix] takes this even further, being also immune to battle destruction against Level 7 or lower monsters.
* [[Our Angels Are Different]]: Downplayed with the [https://yugipedia.com/wiki/Sushi_Angel Sushi Angels], most of which look fairly identical to the stereotypical (if a little stylized in this game) Christian angels, except with sushi-themed costumes and implements.
* [[Our Dragons Are Different]]:
** [https://yugipedia.com/wiki/Bunker_Strike_the_Thrustriking_Dragon Bunker Strike the Thrustriking Dragon] looks positively mechanical, complete with what looks like an electric cable sprouting from its back.
** [https://yugipedia.com/wiki/Stock_Buster_the_Terrorstriking_Dragon Stock Buster the Terrorstriking Dragon] looks more like a Dinosaur than a Dragon.
** The [https://yugipedia.com/wiki/Wyrm Wyrms] continued the OCG's tradition of being "Dragons but not really" in this game. It's even lampshaded in the ''SEVENS'' anime.
** The [https://yugipedia.com/wiki/High_Dragon High Dragon] monsters seem to have resulted from 2 Dragons fusing with each other.
* [[
**
** Despite being a Beast-Type, [https://yugipedia.com/wiki/Harami_Kushiro_the_Shichirin_Samurai Harami Kushiro the Shichirin Samurai] also counts by his design.
* [[Playing with Fire]]: FIRE monsters. Examples include [https://yugipedia.com/wiki/Phoenix_Dragon Phoenix Dragon], [https://yugipedia.com/wiki/Bombird Bombird], [https://yugipedia.com/wiki/Baked_Bean_Soldier Baked Bean Soldier] and [https://yugipedia.com/wiki/Fullmeteor_Impact Fullmeteor Impact].
* [[The Power of Rock]]: A good number of cards from the Royal Demon's and Psychic Musician themes utilize this.
* [[Pun]]: While a long-standing tradition in the franchise as a whole, most cards used by Gakuto, as well as many cards relating to them, turn the wordplay games [[Up to Eleven]].
* [[Rule of Three]]: Amazing Dealer lets his controller pay 300 LP to discard 3 cards and draw 3 cards as long as their GY has 3 or less monsters.
* [[Sea Monster]]: [https://yugipedia.com/wiki/Warfish_Sharkmegalon Warfish Sharkmegalon] and [https://yugipedia.com/wiki/Sea_Dragon_King_Granganoth Sea Dragon King Granganoth] are standard examples.
* [[Shoulder-Sized Dragon]]: Or well, [https://yugipedia.com/wiki/Palm-Sized_Drago Palm-Sized Drago].
* [[Spell My Name with a "The"]]:
** [https://yugipedia.com/wiki/The_Fire_Dragon The Fire Dragon] isn't just "a" Fire Dragon, it's ''THE'' Fire Dragon. The name is also a pun on "Sapphire Dragon", which is the Japanese name to the card we know in the TCG as [https://yugipedia.com/wiki/Luster_Dragon Luster Dragon].
** Still from the draconic side of things, now we also have [https://yugipedia.com/wiki/The☆Dragon The☆Dragon] and its related cards.
* [[Stone Wall]]:
** Almost all Types have their own Level 1 Normal Monsters with 0 ATK and 1400 DEF. Examples include [https://yugipedia.com/wiki/Stray_Familiar Stray Familiar], [https://yugipedia.com/wiki/Howling_Bird Howling Bird], [https://yugipedia.com/wiki/Babysitter_Goat Babysitter Goat] and [https://yugipedia.com/wiki/Grilled_Pangolin Grilled Pangolin].
** Both [https://yugipedia.com/wiki/Millennium_Shield_(Rush_Duel) Millennium Shield] and [https://yugipedia.com/wiki/Mystical_Elf_(Rush_Duel) Mystical Elf] return as Legend cards.
* [[Summon Magic]]: [https://yugipedia.com/wiki/Beast_Summoner Beast Summoner] can send herself to the GY to Special Summon a Level 7 or lower Beast, Winged Beast or Beast-Warrior monster from your hand.
* [[Zerg Rush]]: The fact that each player draws more cards during their Draw Phase the more cards they vomited from their hand on their previous turn, this happens quite often with low-Level monsters.
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