Achievements in Ignorance: Difference between revisions

No edit summary
Line 24:
== Anime & Manga ==
* ''[[Shaman King]]'' uses this to [[Hand Wave]] why it is a bunch of kids being sent to stop the reincarnated antagonist who has spent nearly a thousand years training in hell to become more powerful and recently is on the verge of merging with God/The Great Spirit. Essentially, the adults have hit the barrier where they begin to realize there are limitations. The kids are too young/stupid to realize there are limitations yet.
** And then [[Harsher in Hindsight]] strikes in the sequel manga, the cast has grew and DOES realize their limitation, unable to change the world in the slightest, which mean Hao wins not only the tournament but also the bet. [[Humans Are BastardBastards|Rosseau was wrong?]]
* ''[[Tengen Toppa Gurren Lagann]]'''s Spiral Power.
** They even catch on to it.
Line 42:
** In another episode, an enemy removes 90% of the titular character's (already somewhat limited) intelligence, which just allows him to do even more things that don't make sense, such as his hair turning into miniature versions of himself that beat up said enemy.
* In ''[[Super Dimension Fortress Macross]]''/''[[Robotech]]'', this was the trope that enabled the crew of the SDF-1 to perform an extreme low altitude space-fold jump, which the enemy Zentrandi thought was impossible. The humans still barely understood a portion of the alien ship's capabilities and simply didn't know that using that system so close to a planet was considered an insane move. As it is, the human's seriously overshot their intended destination of the moon to just beyond Pluto and the stunned Zentrandi are left wondering if these supposed space warfare amateurs are actually tactical geniuses.
 
 
== Comics ==