Art Evolution: Difference between revisions

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{{trope}}
{{trope}}
[[File:Garfield art evolution 8232.jpg|link=Garfield (Comic Strip)|frame|On the left: 1978. On the right: today. Notice the difference?]]
[[File:Garfield art evolution 8232.jpg|link=Garfield (Comic Strip)|frame|On the left: 1978. On the right: today. Notice the difference?]]



{{quote|'''Elan:''' But at least you got some snazzy new boots, and I got this clasp for my cloak!
{{quote|'''Elan:''' But at least you got some snazzy new boots, and I got this clasp for my cloak!
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May cause [[Early Installment Weirdness]]. Also see [[Vocal Evolution]].
May cause [[Early Installment Weirdness]]. Also see [[Vocal Evolution]].

{{examples}}
{{examples}}
== Anime and Manga ==

== Anime & Manga ==
* This [http://www.sankakucomplex.com/2009/08/21/extreme-manga-style-changes/ site] has a compilation of vids that show art evolution from different manga authors. Some are really drastic. (The site itself is [[NSFW]].)
* This [http://www.sankakucomplex.com/2009/08/21/extreme-manga-style-changes/ site] has a compilation of vids that show art evolution from different manga authors. Some are really drastic. (The site itself is [[NSFW]].)
* The artwork for the original ''[[Slayers]]'' novels shifted rather oddly. The first few novels featured characters with very delicately detailed clothing, a trait that fades away in the later novels. Another notable change is the faces of the characters: the female characters have very rounded eyes and cheeks, and the males actually have masculine jaw lines; [[Idiot Hero|Gourry]] the swordsman and [[Villain with Good Publicity|Rezo]] the priest looked far different originally. By the eighth novel, all of the characters had generic pointed chins and faces, and the anime adaptation followed suit with these designs.
* The artwork for the original ''[[Slayers]]'' novels shifted rather oddly. The first few novels featured characters with very delicately detailed clothing, a trait that fades away in the later novels. Another notable change is the faces of the characters: the female characters have very rounded eyes and cheeks, and the males actually have masculine jaw lines; [[Idiot Hero|Gourry]] the swordsman and [[Villain with Good Publicity|Rezo]] the priest looked far different originally. By the eighth novel, all of the characters had generic pointed chins and faces, and the anime adaptation followed suit with these designs.
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*** An even better example would be ''[[One Pound Gospel]]'', on which she worked from 1988 to 2007. The first 2 volumes look like ''Urusei Yatsura''/''Maison Ikkoku'', the 3rd one like ''[[Ranma ½]]'' and the 4th like ''[[Inuyasha]]''.
*** An even better example would be ''[[One Pound Gospel]]'', on which she worked from 1988 to 2007. The first 2 volumes look like ''Urusei Yatsura''/''Maison Ikkoku'', the 3rd one like ''[[Ranma ½]]'' and the 4th like ''[[Inuyasha]]''.
** Ranma's ''braid'' seemed to do a reverse evolution, however, going from much more realistic-looking in the earlier volumes to something that looks like three balls and the end of a paintbrush.
** Ranma's ''braid'' seemed to do a reverse evolution, however, going from much more realistic-looking in the earlier volumes to something that looks like three balls and the end of a paintbrush.
* ''[[JoJo's Bizarre Adventure]]'' has come a long way from its early chapters. In Part 1, the characters were so overmuscled that they barely looked human, and moved their joints in such strange ways that they looked even less so. Contrast to Part 5, where everyone looks slim but realistically muscled, and also very [[Bishonen|feminine]].
* ''[[JoJo's Bizarre Adventure]]'' has come a long way from its early chapters. In Part 1, the characters were so overmuscled that they barely looked human, and moved their joints in such strange ways that they looked even less so. Contrast to Part 5, where everyone looks slim but realistically muscled, and also very [[Bishonen|feminine]]. [http://img394.imageshack.us/img394/8509/1223002380662za9.jpg Here] is a timeline of the art change throughout JoJo's Bizarre Adventure. And if you want to go back even further than JoJo, [http://img258.imageshack.us/img258/4457/sadfawf3.png this] is a panel from [[Hirohiko Araki]]'s previous series, ''Baoh the Visitor''.

[http://img394.imageshack.us/img394/8509/1223002380662za9.jpg Here] is a timeline of the art change throughout JoJo's Bizarre Adventure. And if you want to go back even further than JoJo, [http://img258.imageshack.us/img258/4457/sadfawf3.png this] is a panel from [[Hirohiko Araki]]'s previous series, ''Baoh the Visitor''.
* ''[[Hunter X Hunter]]'', on the other hand, did not fare as well. Recent chapters of the manga were drawn while the author was ill, and have been noticeably decreasing in art quality, some of them looking like literal scribbles. The author wisely chose to take a break and focus on recovering from his illness, and the latest chapters he released after the end of his hiatus are of fairly good quality. Thankfully, he also revises the art for the tankoban collections, so it looks much better.
* ''[[Hunter X Hunter]]'', on the other hand, did not fare as well. Recent chapters of the manga were drawn while the author was ill, and have been noticeably decreasing in art quality, some of them looking like literal scribbles. The author wisely chose to take a break and focus on recovering from his illness, and the latest chapters he released after the end of his hiatus are of fairly good quality. Thankfully, he also revises the art for the tankoban collections, so it looks much better.
** To compare, [http://img571.imageshack.us/img571/298/hxhjump.jpg here] is chapter 252 when it was released in Shonen Jump. Yes, the entire chapter (previous ones as well) looked that bad. [http://img820.imageshack.us/img820/2530/hxhtankoban.png Here] is the version released in the tankoban.
** To compare, [http://img571.imageshack.us/img571/298/hxhjump.jpg here] is chapter 252 when it was released in Shonen Jump. Yes, the entire chapter (previous ones as well) looked that bad. [http://img820.imageshack.us/img820/2530/hxhtankoban.png Here] is the version released in the tankoban.
* Early volumes of ''[[Death Note]]'' are done in the fairly typical [[Shonen]] style, with frequent [[Face Fault]]s, [[Visible Sigh]]s and [[The Sweat Drop|Sweat Drops]]. As the series gets darker though, all these effects disappear and the artwork becomes sharper and more realistic. A flashback to the first chapter uses this for effect as an [[Art Shift]]. When Light {{spoiler|gives up his memories and reverts to his mostly-innocent personality from the beginning}}, his face changes dramatically. His eyes open much wider than normal, stress lines disappear and he seems younger and less evil. The artist of the series admitted that it was hard to unlearn everything he'd innovated and go back to the original sketches.
* Early volumes of ''[[Death Note]]'' are done in the fairly typical [[Shonen]] style, with frequent [[Face Fault]]s, [[Visible Sigh]]s and [[The Sweat Drop|Sweat Drops]]. As the series gets darker though, all these effects disappear and the artwork becomes sharper and more realistic. A flashback to the first chapter uses this for effect as an [[Art Shift]]. When Light {{spoiler|gives up his memories and reverts to his mostly-innocent personality from the beginning}}, his face changes dramatically. His eyes open much wider than normal, stress lines disappear and he seems younger and less evil. The artist of the series admitted that it was hard to unlearn everything he'd innovated and go back to the original sketches.
* The change from the beginning of the ''[[Hikaru no Go]]'' to the end (5 years) is remarkable. At the start, the art was [https://web.archive.org/web/20090203202556/http://www.onemanga.com/Hikaru_no_Go/2/15/ relatively cartoony], while the series wrapped up with art that was far more [https://web.archive.org/web/20090204070318/http://www.onemanga.com/Hikaru_no_Go/188/15/ realistic and subdued], like the artist's later works of ''[[Death Note]]'' and ''[[Bakuman。]]''.
* The change from the beginning of the ''[[Hikaru no Go]]'' to the end (5 years) is remarkable. At the start, the art was [https://web.archive.org/web/20090203202556/http://www.onemanga.com/Hikaru_no_Go/2/15/ relatively cartoony], while the series wrapped up with art that was far more [https://web.archive.org/web/20090204070318/http://www.onemanga.com/Hikaru_no_Go/188/15/ realistic and subdued], like the artist's later works of ''[[Death Note]]'' and ''[[Bakuman。]]''.
* ''[[Detective Conan]]'' is rather interesting, as the anime has actually followed the art evolution of the manga very closely. Given that Gosho Aoyama's art style has evolved considerably in the past 13 years, it makes for a very jarring experience to go back and read the first issues or watch the first episodes.
* ''[[Detective Conan]]'' is rather interesting, as the anime has actually followed the art evolution of the manga very closely. Given that Gosho Aoyama's art style has evolved considerably in the past 13 years, it makes for a very jarring experience to go back and read the first issues or watch the first episodes. Aoyama's style change is even more evident in his shorter manga, ''[[Magic Kaito]]''. Considering that he only makes a chapter every few years, the series shows significant style changes in each volume (especially the 4th one, released 13 years after the 3rd).

Aoyama's style change is even more evident in his shorter manga, ''[[Magic Kaito]]''. Considering that he only makes a chapter every few years, the series shows significant style changes in each volume (especially the 4th one, released 13 years after the 3rd).
* Pikachu has undergone quite the style change as the ''[[Pokémon (anime)|Pokémon]]'' anime went on, as has Meowth. The quality of drawing is noticeably better, they're actually using CG in scenes now, and the art gets even better during important battles or when the animators just want to show off. The same applies to the games. The same thing can be said for the human characters as well, particularly concerning the eyes. Originally everyone had skinny eyes (except [[Eyes Always Shut|Brock)]], but as the series progressed the majority of the characters got more rounded eyes. Compare [http://i860.photobucket.com/albums/ab170/Leh_Car92/Pokemon/PMAsh24.jpg Ash in early Kanto] to [http://i860.photobucket.com/albums/ab170/Leh_Car92/Pokemon/PMBWAsh07.jpg Ash in Unova].
* Pikachu has undergone quite the style change as the ''[[Pokémon (anime)|Pokémon]]'' anime went on, as has Meowth. The quality of drawing is noticeably better, they're actually using CG in scenes now, and the art gets even better during important battles or when the animators just want to show off. The same applies to the games. The same thing can be said for the human characters as well, particularly concerning the eyes. Originally everyone had skinny eyes (except [[Eyes Always Shut|Brock)]], but as the series progressed the majority of the characters got more rounded eyes. Compare [http://i860.photobucket.com/albums/ab170/Leh_Car92/Pokemon/PMAsh24.jpg Ash in early Kanto] to [http://i860.photobucket.com/albums/ab170/Leh_Car92/Pokemon/PMBWAsh07.jpg Ash in Unova].
* ''[[Bleach]]'' has evolved significantly over its run. The first few volumes have a distinctive rough, square-jawed style carried over from Kubo's first series, ''[[Zombie Powder]]''. By the time the Soul Society arc begins, the art style has become smoother and more detailed. That move towards more graceful lines seems to have continued, although slowly and subtly enough that it is not usually apparent, up to the current Hueco Mundo arc. However, it WAS noticeable when Uryuu turned up again for the first time after an absence of dozens of chapters, compared to his previous appearances. [[media:quincy.png|Exhibit A: Uryuu.]] [[media:berry.png|Exhibit B: Ichigo.]]
* ''[[Bleach]]'' has evolved significantly over its run. The first few volumes have a distinctive rough, square-jawed style carried over from Kubo's first series, ''[[Zombie Powder]]''. By the time the Soul Society arc begins, the art style has become smoother and more detailed. That move towards more graceful lines seems to have continued, although slowly and subtly enough that it is not usually apparent, up to the current Hueco Mundo arc. However, it WAS noticeable when Uryuu turned up again for the first time after an absence of dozens of chapters, compared to his previous appearances. [[media:quincy.png|Exhibit A: Uryuu.]] [[media:berry.png|Exhibit B: Ichigo.]]
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== Comics ==
== Comic Books ==
* James Howard got his start working on ''[[The Astounding Wolf Man]]'' and his growth as an artist is '''very''' evident. In the early issues his art was cartoony and character anatomy was a little odd. Yet he improved so that by the last issue he was using much more shadow and his designs were significantly more intricate and detailed.
* James Howard got his start working on ''[[The Astounding Wolf Man]]'' and his growth as an artist is '''very''' evident. In the early issues his art was cartoony and character anatomy was a little odd. Yet he improved so that by the last issue he was using much more shadow and his designs were significantly more intricate and detailed.
* Naturally, every [[The Golden Age of Comic Books|Golden Age]] character has gone through this. For example, [[Superman]]'s emblem wasn't quite the shape we know today when he first came out. Also, [[Batman]]'s costume was modified a lot in the first few stories and, appropriately enough, it wasn't until Robin debuted that Bob Kane had come up with all the main elements of the design.
* Naturally, every [[The Golden Age of Comic Books|Golden Age]] character has gone through this. For example, [[Superman]]'s emblem wasn't quite the shape we know today when he first came out. Also, [[Batman]]'s costume was modified a lot in the first few stories and, appropriately enough, it wasn't until Robin debuted that Bob Kane had come up with all the main elements of the design.
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* ''[[Archie Comics]]'' has gone through some serious redesigns over the past 50+ years. The art was simplified sometime within the 60s or 70s and occasionally Archie tries out a new design - to which they always return to the "classic" one in the end.
* ''[[Archie Comics]]'' has gone through some serious redesigns over the past 50+ years. The art was simplified sometime within the 60s or 70s and occasionally Archie tries out a new design - to which they always return to the "classic" one in the end.
* ''[[Mortadelo Y Filemon]]'' looked [http://3.bp.blogspot.com/-DBGRwBG2dbk/T2Gk4GhEfrI/AAAAAAAABW4/p9ewIdezEKk/s1600/mortadelo+y+filem%C3%B3n.gif like this]{{Dead link}} in 1956. And [http://www.oconowocc.com/wp-content/uploads/2011/12/OLE-N-%C2%A6191-Mortadelo-Filemon.jpg this is the cover] for one of their latest books.
* ''[[Mortadelo Y Filemon]]'' looked [http://3.bp.blogspot.com/-DBGRwBG2dbk/T2Gk4GhEfrI/AAAAAAAABW4/p9ewIdezEKk/s1600/mortadelo+y+filem%C3%B3n.gif like this]{{Dead link}} in 1956. And [http://www.oconowocc.com/wp-content/uploads/2011/12/OLE-N-%C2%A6191-Mortadelo-Filemon.jpg this is the cover] for one of their latest books.
* Noticeable in [[The Beano]] when David Law was drawing [[Dennis the Menace UK]] the character actually grew over the years from a small child who looked about 8 to by the 70s the character was lanky almost teenage looking character. The character's design stayed constant when David Sutherland took over drawing him in the 70s and then finally the character was made smaller and younger looking in the 90s in time for the [[Animated Adaptation]].
* Noticeable in ''[[The Beano]]'' when David Law was drawing [[Dennis the Menace UK]] the character actually grew over the years from a small child who looked about 8 to by the 70s the character was lanky almost teenage looking character. The character's design stayed constant when David Sutherland took over drawing him in the 70s and then finally the character was made smaller and younger looking in the 90s in time for the [[Animated Adaptation]].
* Steve Moncuse's art in ''[[Fish Police (comics)|Fish Police]]'' took a more "shiny" appearance when the comic changed from black-and-white to color upon moving to Comico. Interestingly, he kept the color-friendly style even when it moved to Apple Comics and reverted to black-and-white.
* Steve Moncuse's art in ''[[Fish Police (comics)|Fish Police]]'' took a more "shiny" appearance when the comic changed from black-and-white to color upon moving to Comico. Interestingly, he kept the color-friendly style even when it moved to Apple Comics and reverted to black-and-white.


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* In ''[[Septimus Heap]]'', illustrator Mark Zug's images of the characters have become progressively more mature over the series, following [[Character Development]].
* In ''[[Septimus Heap]]'', illustrator Mark Zug's images of the characters have become progressively more mature over the series, following [[Character Development]].
* Since the ''[[Dorrie the Witch]]'' books were written from 1962 to 1992, the art in them evolved considerably.
* Since the ''[[Dorrie the Witch]]'' books were written from 1962 to 1992, the art in them evolved considerably.
* [[Arthur (animation)|Arthur]] underwent a complete design overhaul over the years, going from something that looked like an actual aardvark before his snout gradually shrunk until becoming a basic [[Cartoon Creature]].
* ''[[Arthur (animation)|Arthur]]'' underwent a complete design overhaul over the years, going from something that looked like an actual aardvark before his snout gradually shrunk until becoming a basic [[Cartoon Creature]].
* An interesting in-setting example is shown in the novel ''[[My Name Is Red]]'', in which the traditional Ottoman/Persian style of art is being influenced by European and Chinese styles. The reaction to these changes are a major impetus for the novel's plot.
* An interesting in-setting example is shown in the novel ''[[My Name Is Red]]'', in which the traditional Ottoman/Persian style of art is being influenced by European and Chinese styles. The reaction to these changes are a major impetus for the novel's plot.




== Live Action TV ==
== Live Action TV ==
* The remake of ''[[Battlestar Galactica Reimagined|Battlestar Galactica]]'' received a number of visual upgrades throughout its run. The easiest way to tell is by comparing the [[Redshirt Army|Cylon Centurions]] from Season 1 with the Centurions of season 4. A notable example occurred in the season 4 premiere, when a certain [[Crowning Moment of Awesome|epic battle]] looked notably more epic than it might have in seasons past.
* [[Battlestar Galactica (2004 TV series)|The remake of ''Battlestar Galactica'']] received a number of visual upgrades throughout its run. The easiest way to tell is by comparing the [[Redshirt Army|Cylon Centurions]] from Season 1 with the Centurions of season 4. A notable example occurred in the season 4 premiere, when a certain [[Crowning Moment of Awesome|epic battle]] looked notably more epic than it might have in seasons past.
* ''[[Babylon 5]]'', similarly, saw a number of changes in art style, most noticeably between the cancellation of ''[[Crusade]]'' and the production of ''The Lost Tales'', 8 years later. When [[J. Michael Straczynski]] was shown the first low-resolution renders of the models for ''The Lost Tales'', the company doing the CGI was concerned he might not understand why they were in such low resolution. [[Technology Marches On|Turns out, the low-res demo renders were as good as the high-res production renderings ever got for the original show a decade earlier.]]
* ''[[Babylon 5]]'', similarly, saw a number of changes in art style, most noticeably between the cancellation of ''[[Crusade]]'' and the production of ''The Lost Tales'', 8 years later. When [[J. Michael Straczynski]] was shown the first low-resolution renders of the models for ''The Lost Tales'', the company doing the CGI was concerned he might not understand why they were in such low resolution. [[Technology Marches On|Turns out, the low-res demo renders were as good as the best high-res production renderings he ever got for the original show a decade earlier.]]
* ''[[Star Trek: Enterprise]]'', being a prequel series, ran into the problem that it was being produced over 30 years after ''[[Star Trek: The Original Series]]'', but was supposed to be chronologically set 100 years ''before'' it. The set design and costume departments have a lot to say about their struggles to make it look like a logical evolutionary step between a modern-day NASA space shuttle and Kirk's Enterprise from the Original Series...even though 1960s designs look very backward now.
* ''[[Star Trek: Enterprise]]'', being a prequel series, ran into the problem that it was being produced over 30 years after ''[[Star Trek: The Original Series]]'', but was supposed to be chronologically set 100 years ''before'' it. The set design and costume departments have a lot to say about their struggles to make it look like a logical evolutionary step between a modern-day NASA space shuttle and Kirk's Enterprise from the Original Series...even though 1960s designs look very backward now.
* In an unusual example, the sitcom ''[[Reba]]''. Earlier episodes used standard establishing video shots of the characters' house. Around Season 2 these were replaced with warm-filtered, soft-focus zooms on stills of various set details.
* In an unusual example, the sitcom ''[[Reba]]''. Earlier episodes used standard establishing video shots of the characters' house. Around Season 2 these were replaced with warm-filtered, soft-focus zooms on stills of various set details.
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== Newspaper Comics ==
== Newspaper Comics ==
* ''[[Peanuts]]'' was a little more detailed in the earlier years before evolving into Schulz' signature minimalism. Characters and objects were never shown from anything other than front or side views, and the face/head designs changed from ovals to circles. This further evolved a looser, scratchier style due to Schulz losing fine motor control as he aged.
* ''[[Peanuts]]'' was a little more detailed in the earlier years before evolving into Schulz' signature minimalism. Characters and objects were never shown from anything other than front or side views, and the face/head designs changed from ovals to circles. This further evolved into a looser, scratchier style due to Schulz losing fine motor control as he aged.
* ''[[Garfield]]'' famously went from a [http://www.gocomics.com/garfield/1978/06/19/ thick-bodied, beady-eyed creature] to the more symmetrical, [[Sphere Eyes|goggle-eyed]] form seen [[wikipedia:File:Garfield the Cat.svg|here.]] Ironically, even though he's a cat, the original design of him looked more catlike than his refined design. Also evolved was the style - the strip originally looked slightly more realistic in its designs of people and animals. By 1983, the style became more cartoony.
* ''[[Garfield]]'' famously went from a [http://www.gocomics.com/garfield/1978/06/19/ thick-bodied, beady-eyed creature] to the more symmetrical, [[Sphere Eyes|goggle-eyed]] form seen [[wikipedia:File:Garfield the Cat.svg|here.]] Ironically, even though he's a cat, the original design of him looked more catlike than his refined design. Also evolved was the style - the strip originally looked slightly more realistic in its designs of people and animals. By 1983, the style became more cartoony.
** And Jim Davis' other comic, ''[[U.S. Acres]]'', went from a cutesy, round style similar to early-80s ''Garfield'' to a loose, cartoony, frenetic style.
** And Jim Davis' other comic, ''[[U.S. Acres]]'', went from a cutesy, round style similar to early-80s ''Garfield'' to a loose, cartoony, frenetic style.
* Compared to ''Peanuts'' and ''Garfield'', the change of ''[[Calvin and Hobbes]]''' actual character designs was relatively small. However, as Bill Watterson's art improved by leaps and bounds and the strip was granted a larger Sunday format, lineart became crisper and less sketchy, dinosaurs became more realistic and anatomically correct, and the backgrounds became more detailed.
* Compared to ''Peanuts'' and ''Garfield'', the change of ''[[Calvin and Hobbes]]''' actual character designs was relatively small. However, as Bill Watterson's art improved by leaps and bounds and the strip was granted a larger Sunday format, lineart became crisper and less sketchy, dinosaurs became more realistic and anatomically correct, and the backgrounds became more detailed.
* ''[[For Better or For Worse]]'' changed artwork styles wildly over its run. From a rough looking beginning (no background, slightly odd-looking but serviceable character design) the characters and background became slowly much more detailed and realistic to the point where the attention to detail and shading seemed extremely obsessive and a little intrusive. but interestingly, the artist is now reversing the art evolution and simplifying her artwork for health reasons.
* ''[[For Better or For Worse]]'' changed artwork styles wildly over its run. From a rough looking beginning (no background, slightly odd-looking but serviceable character design) the characters and background became slowly much more detailed and realistic to the point where the attention to detail and shading seemed extremely obsessive and a little intrusive. but interestingly, the artist is now reversing the art evolution and simplifying her artwork for health reasons.
* In the ten years who ''[[Mafalda]]'' lasted, Quino's drawing went from crude and slightly [[Off-Model]] to refined and fine-line drawing, with a more consistent character design.
* In the ten years ''[[Mafalda]]'' lasted, Quino's drawing went from crude and slightly [[Off-Model]] to refined and fine-line drawing, with a more consistent character design.
* ''[[FoxTrot]]'' was a lot looser and more detailed in its first couple years, with more realistic backgrounds. Throughout most of the 1990s, it gradually became more flat and cartoony (most notably, there was more of a "gemoetric" feel — eyes became straight circles, the strands of hair over Jason's glasses became evenly spaced, etc.). In the last few years before the strip switched to Sunday-only, Bill Amend also began putting less detail in the background.
* ''[[FoxTrot]]'' was a lot looser and more detailed in its first couple years, with more realistic backgrounds. Throughout most of the 1990s, it gradually became more flat and cartoony (most notably, there was more of a "gemoetric" feel — eyes became straight circles, the strands of hair over Jason's glasses became evenly spaced, etc.). In the last few years before the strip switched to Sunday-only, Bill Amend also began putting less detail in the background.
* ''[[Luann]]''. [[Lampshade Hanging|Lampshaded]] in the 25th anniversary Sunday strip, which had Luann, Bernice, and Delta commenting on the "twerpy little freshmen" who look exactly like them when the strip started.
* ''[[Luann]]''. [[Lampshade Hanging|Lampshaded]] in the 25th anniversary Sunday strip, which had Luann, Bernice, and Delta commenting on the "twerpy little freshmen" who look exactly like them when the strip started.