BioShock: Difference between revisions

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''A city where the artist would not fear the [[Media Watchdogs|censor]], where [[For Science!|the scientist]] would [[Above Good and Evil|not be bound by petty morality]], where [[Objectivism|the great would not be constrained by the small!]] And with the sweat of your brow, Rapture can become'' '''''your''''' ''city as well.'' }}
 
'''''BioShock''''' is a 2007 first person shooter with [[Survival Horror]] elements produced by Irrational Games, then known as "2K Boston" and "2K Australia". It is a [[Spiritual Successor]] to the ''[[System Shock]]'' games produced by the same company, and the first game in the ''[[BioShock (series)|BioShock]]'' series.
 
It is the year 1960. Beneath the surface of the Atlantic Ocean, there lies an underwater city, Rapture, founded in 1946 by industrialist Andrew Ryan. Built by individuals tired of the oppressive hands of church and state, it is populated by the greatest minds of the world. It was to be a [[Utopia]], but the discovery of ADAM, a [[Psycho Serum|powerful but addictive mutagen that can give the user incredible powers]], coupled with Ryan's own draconian policies and basic refusal to place any restrictions on ADAM's sale and use, turned it into a nightmare. Now Rapture is infested with homicidal mutants, fighting each other for the scraps of civilization left standing after a disastrous civil war.
 
''[[BioShock (series)]]'' features a retro-futuristic hellhole for players to escape. They take the role of Jack, a [[AFGNCAAPFeatureless Protagonist|seemingly nondescript]] man who stumbles across Rapture after the commercial flight he's on crashes near the surface entrance to the undersea city.
 
Jack soon finds his only way out is to fight through hordes of "splicers", the deranged and [[Uncanny Valley|hideously mutated]] citizens of Rapture, using anything he can get his hands on to survive. His arsenal includes both traditional and not-so-traditional firearms (a revolver, a shotgun, etc.) and "[[Applied Phlebotinum|Plasmids]]", special [[Lego Genetics|gene-modifying injections]] that give the user [[Psychic Powers|incredible powers such as telekinesis and pyrokinesis]]. Jack can also hijack Rapture's own security cameras, robotic drones and turrets and use them against the splicers.
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Aside from its complex story and jaw-dropping setting, part of the draw of the game is the ability to use the environment, weapons, and plasmids in interesting ways: one can light a splicer on fire, then electrocute the poor soul after he or she leaps into the nearest body of water. Or the player can use the grenade launcher to stick proximity mines onto an [[Exploding Barrels|explosive barrel]], then throw it at a group of enemies with Telekinesis for a huge explosive attack.
 
A [[Prequel]] novel for ''[[BioShock (series)]]'' and ''[[BioShock 2]]'' was released in 2011, called ''[[BioShock: Rapture|Bio Shock Rapture]]''. It elaborates on events hinted at in the games.
 
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{{tropelist}}
* [[Accent Relapse]]: {{spoiler|Fontaine goes from an Irish accent to a Bronx one when he reveals himself.}} [[It Makes Sense in Context]].
* [[Amazing Freaking Grace]]: Rosebud Splicers can sometimes be heard singing this as they are idly walking around.
* [[Anachronism Stew]]: Despite Rapture's advanced biotechnology, its architecture and ads hark back to an earlier era. As its for its conventional weapons:
** The Pistol is a Webley Mk VI, introduced in 1915 during [[World War OneI]].
** The Machine Gun is a Thompson M1921, designed during [[World War OneI]] and introduced in 1921.
** The Shotgun is a Spencer 1882, introduced in 1882.
* [[Apologetic Attacker]]: Poor Pigskin insists that he's only attacking you because his bosses are making him, and he'd rather go to bed.
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* [[With Great Power Comes Great Insanity]]: The automated public address system throughout Rapture reminds citizens to use ADAM in moderation. "Remember, a careful splicer is a ''happy'' splicer!" Obviously, they didn't listen.
* [[Xanatos Speed Chess]]: Fontaine plays a mean game of Speed Chess. When his initial plan (get the entire city spliced up to the point where he is effectively in charge) breaks down with Ryan blowing up part of his smuggling operation and seizing his legitimate assets, he fakes his death, reinvents himself as "Atlas", and triggers a city-wide civil war by pointing out that Ryan became everything he (and by extension, the hardcore Objectivists who followed him into the ocean) hated in the process of fighting Fontaine. During the fighting, everyone got spliced to the gills, resulting in crippling Adam addiction, and the conditions for peace included handing Fontaine's seized assets over to Atlas.
* [[You Have Failed Me...]]: Judging from the surplus of corpses and ghost sequences, it seems that during the final phases of Rapture's descent into madness both feuding factions took a heavy-handed approach to discipline. Andrew Ryan even has a collection of cadavers impaled on columns in his office foyer, all of whom were suspected (rightly or not) of being traitors or assassins. Fontaine would just splice your ass to next Sunday, or [[Cement Shoes|worse.]]
 
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