Bionic Commando: Difference between revisions

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Tag: Rollback
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** The cover art for ''Bionic Commando Rearmed 2'' seems to be a deliberate aversion of this trope, as it can only be described as deliberately goofy.
* [[Anime Theme Song]]: [http://www.youtube.com/watch?v=J7nw4cqiC6s "Bionic Commando"] (sometimes called "Go! Go! Bionic Commando" or just "Go! Go! Bionic!") sung by the inimitable Ichiro Mizuki of [[JAM Project]] fame (there's a song on the ''Bionic Commando Rearmed'' OST called "Go Go Bionic", but it's nothing but thirty seconds of a Japanese guy saying "Go! Go! Bionic!" with the NES game's Area 1 tune in the background).
* [[Art Evolution]]: Although the overall world's art style is similar (enemies with ridiculously colorful uniforms, walking mechs, etc), the character design has changed drastically from ''Bionic Commando Rearmed'' to the sequel. Super Joe now looks like Jack Nicholson in full Joker mode (sans makeup), although the change is somewhat believably attributable to 10 years of aging and a desk job. There's no plausible explanation to how Spencer went from a red-haired Duke Nukem clone to a grungy rock band frontman who could double for [[Stargate Atlantis|Ronan Dex]] though. Humorously, {{spoiler|Gottfried Groeder}} looks exactly the same as he did in ''Bionic Commando Rearmed'', albeit 20–3020-30 years older (guess the years haven't been kind).
* [[Attract Mode]]: The game has a rather lengthy intro sequence when left running at the title screen that explains most of the story and gives demos of the gameplay.
* [[Badass Beard]]: Sabio sports one in ''Bionic Commando Rearmed 2''. It's probably what allowed him to become leader of Pagagaya in the first place.
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* [[Puzzle Boss]]: All of them. None of them can be taken down by direct fire. Instead, you'll have to listen to enemy conversations to figure out their weaknesses.
* [[Reformulated Game]]: The NES version, which adapted the wire-swinging concept from the arcade version into an entirely new game with selectable stages and more emphasis on exploration.
* [[Required Secondary Powers]]: In the sequel, Spencer is outrageously tough to kill, and can deal great heaping gobs of damage just by ''landing correctly'' (generally that means arm-first...). Wholly justified—hisjustified--his body must be bionically reinforced to keep up with the rigors of his bionic arm.
** Why yes it is. In the 360/PS3 version, the in-game text actually outright says he possesses some kind of "bionic armor". This not only makes him highly durable, but also allows him to regenerate health. Also like his other bionics, over time he gets used to using it again and it gets stronger, or "upgrades" or whatever you want to call it. So yeah, apparently he ''is'' equipped with some kind of biomechanical armor, presumably either under his skin or nanotech.
* [[Respawning Enemies]]: Averted and played straight: unless the enemy spawned from an opening/shutting door, most enemies will stay dead for good no matter how far you stray from them. However, if you leave an area through a doorway, then come back, the enemies will respawn.
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* [[Translation Matchmaking]]: Originally called ''Top Secret'' in Japan, the arcade game was retitled ''Bionic Commando'' and marketed as a ''Commando'' spinoff.
* [[Truce Zone]]: Various neutral zones in the original.
* [[Ultimate Universe]]: ''Bionic Commando: Elite Forces'' seems to be this. It starts with a similar premise—longpremise--long time war, Super—erSuper--er, I mean, Commander Joe missing, etc, but everything else is just completely different. New fictional countries, no Nazis or Hitler, different villainous motivation, a whole bionic corp. Even the final boss seems like something out of an Ultimate book.
* [[Video Game Remake]]: ''Every single Bionic Commando game but the very first and the very latest''. The NES game was a remake of the arcade game. The Game Boy version was almost a direct remake of the original, with only a few changes, mostly an [[Art Shift]]. The Game Boy ''Color'' version added a heroine and redesigned some levels. ''Bionic Commando Rearmed'' is the last and best remake. Thankfully the madness ends there with the '09 sequel and ''Bionic Commando Rearmed 2'' in '11.
* [[Weaksauce Weakness]]: Spencer is weighed down by his bionics and can't swim. Further, he's even more susceptible to radiation due to the sensitive electronics keeping him plugged in and bionic. While only justifying [[Bottomless Pits]] in the original and ''Bionic Commando Rearmed'', the radiation-cloaked Ascension City is a lot more dangerous for Spencer.
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[[Category:Video Game]]
[[Category:Capcom]]
[[Category:Bionic Commando{{PAGENAME}}]]