Display title | Blockland |
Default sort key | Blockland |
Page length (in bytes) | 7,288 |
Namespace ID | 0 |
Page ID | 169759 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 02:10, 21 September 2019 |
Total number of edits | 11 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | As described in the quote, Blockland is an online multiplayer game where you build things with bricks. There is an event system, which allows you to make blocks do certain things by hitting them with a wrench and editing it. The bricks follow certain rules such as not being able to be placed inside another brick. Players can "Fakekill" bricks by shooting or exploding them with a sufficient amount of force, which will cause them to move around using the laws of physics. While moving around after being fakekilled, they will not affect the players at all and will reset after a time. The game was created by Eric "Badspot" Hartman using the Torque Engine. It is currently[when?] in version 20. The game now has a launcher that automatically installs small updates and such. |