Blue and Orange Morality: Difference between revisions

Content deleted Content added
update links
Line 14: Line 14:
Conversely, they may have these concepts, but apply them in vastly different ways. Such as regarding motionlessness as the epitome of evil, or viewing exploration as an element of chaos.
Conversely, they may have these concepts, but apply them in vastly different ways. Such as regarding motionlessness as the epitome of evil, or viewing exploration as an element of chaos.


Note that cases involving solely [[Poor Communication Kills|a misapprehension of facts and consequences]] do not count here no matter how alien the reasons; if, for example, a race of aliens thinks [[Immortal Life Is Cheap|killing is okay]] because its own members [[Healing Factor|respawn within a day]] with [[Death Is Cheap|no harm done]], and [[I Thought Everyone Could Do That!|mistake humans as working the same way]], that doesn't mean they wouldn't balk at killing if they realized the degree of harm it causes to other creatures. In this case, they may be working by comprehensible moral standards and just gravely mistaken about the implications of their actions.
Note that cases involving solely [[Poor Communication Kills|a misapprehension of facts and consequences]] do not count here no matter how alien the reasons; if, for example, a race of aliens thinks [[Immortal Life Is Cheap|killing is okay]] because its own members [[Healing Factor|respawn within a day]] with [[Death Is Cheap|no harm done]], and [[I Thought Everyone Could Do That|mistake humans as working the same way]], that doesn't mean they wouldn't balk at killing if they realized the degree of harm it causes to other creatures. In this case, they may be working by comprehensible moral standards and just gravely mistaken about the implications of their actions.


Likely candidates for Blue and Orange Morality include the [[Fair Folk]], who follow rules of their own making; [[Eldritch Abomination]]s that are beyond comprehension; the more exotic [[Starfish Aliens]]; [[Robot Roll Call|AI's and robots]], [[Sliding Scale of Robot Intelligence|especially]] when [[Super Intelligence|super smart]] and [[The Spock|incapable of emotion]]. An individual human (or single members of any species whose majority is using the [[Black and Gray Morality|greyscale]] [[Black and White Morality|morality]]) who operates on this is [[The Ubermensch]] of [[Friedrich Nietzsche|Nietzschean philosophy]] (a ''human being'' who has developed their ''own'' Blue/Orange set of morals). A [[Nominal Hero]] may have this motivation as well. [[Moral Sociopathy]] overlaps strongly with this trope [[Lack of Empathy|for obvious reasons]], though this is not always the case.
Likely candidates for Blue and Orange Morality include the [[Fair Folk]], who follow rules of their own making; [[Eldritch Abomination]]s that are beyond comprehension; the more exotic [[Starfish Aliens]]; [[Robot Roll Call|AI's and robots]], [[Sliding Scale of Robot Intelligence|especially]] when [[Super Intelligence|super smart]] and [[The Spock|incapable of emotion]]. An individual human (or single members of any species whose majority is using the [[Black and Gray Morality|greyscale]] [[Black and White Morality|morality]]) who operates on this is [[The Ubermensch]] of [[Friedrich Nietzsche|Nietzschean philosophy]] (a ''human being'' who has developed their ''own'' Blue/Orange set of morals). A [[Nominal Hero]] may have this motivation as well. [[Moral Sociopathy]] overlaps strongly with this trope [[Lack of Empathy|for obvious reasons]], though this is not always the case.
Line 20: Line 20:
Compare [[Xenofiction]], [[Humans Are Cthulhu]], [[Humanity Is Infectious]] (all often involving this), [[Non-Malicious Monster]] (sometimes requires this), [[Above Good and Evil]], [[Affably Evil]] / [[Faux Affably Evil]] (they sometimes can come across as this), [[Even Evil Has Standards]] (when handled poorly or bizarrely), and [[Evil Cannot Comprehend Good]] (less elaborate forms that resemble this in practice). When two sides go to war and nothing will stop them except total annihilation, that's [[Guilt-Free Extermination War]].
Compare [[Xenofiction]], [[Humans Are Cthulhu]], [[Humanity Is Infectious]] (all often involving this), [[Non-Malicious Monster]] (sometimes requires this), [[Above Good and Evil]], [[Affably Evil]] / [[Faux Affably Evil]] (they sometimes can come across as this), [[Even Evil Has Standards]] (when handled poorly or bizarrely), and [[Evil Cannot Comprehend Good]] (less elaborate forms that resemble this in practice). When two sides go to war and nothing will stop them except total annihilation, that's [[Guilt-Free Extermination War]].


Has nothing to do with Bucknell University, The University of Illinois, The University of Virginia, The University of Florida, Auburn University, Syracuse University, Hope College, Gettysburg College, or Boise State University (the colors of all of which are blue and orange, albeit different shades in each case). Nor the Denver Broncos, Chicago Bears, New York Knicks, New York Mets, or [[Memetic Mutation|Mango Sentinels]]. Or the City of New York, for that matter. Furthermore, do not confuse with [[Orange-Blue Contrast|Blue And Orange Movies]]. Also has nothing to do with the [[Karma Meter]] in ''[[Mass Effect]]'' nor the [[Portal (series)|Aperture Science Hand Held Portal Device]]. No relation to the [[Colour-Coded for Your Convenience|light scheme]] in ''[[Tron]]'' and its sequel.
Has nothing to do with Bucknell University, The University of Illinois, The University of Virginia, The University of Florida, Auburn University, Syracuse University, Hope College, Gettysburg College, or Boise State University (the colors of all of which are blue and orange, albeit different shades in each case). Nor the Denver Broncos, Chicago Bears, New York Knicks, New York Mets, or [[Memetic Mutation|Mango Sentinels]]. Or the City of New York, for that matter. Furthermore, do not confuse with [[Orange-Blue Contrast|Blue And Orange Movies]]. Also has nothing to do with the [[Karma Meter]] in ''[[Mass Effect]]'' nor the [[Portal (series)|Aperture Science Hand Held Portal Device]]. No relation to the [[Color-Coded for Your Convenience|light scheme]] in ''[[Tron]]'' and its sequel.


Whether it has anything to do with ''[[Main Page|us]]'' is left as an exercise for the reader.
Whether it has anything to do with ''[[Main Page|us]]'' is left as an exercise for the reader.
Line 100: Line 100:
* Very prominent in the ''[[Avatar: The Last Airbender]]'' fanfic ''[[Embers]]''; this is used to explain the more complicated beliefs which differentiate the Four Nations. For instance, the Fire Nation is marked by an extreme sense of loyalty, while the Earth Kingdom is far more based in morality; while the Water Tribes place high value on family, the Air Nomads are never raised by their parents; and so on. None of these views are depicted as definitely right or wrong, but rather as how each Nation has a society which functions very differently from the other Nations.
* Very prominent in the ''[[Avatar: The Last Airbender]]'' fanfic ''[[Embers]]''; this is used to explain the more complicated beliefs which differentiate the Four Nations. For instance, the Fire Nation is marked by an extreme sense of loyalty, while the Earth Kingdom is far more based in morality; while the Water Tribes place high value on family, the Air Nomads are never raised by their parents; and so on. None of these views are depicted as definitely right or wrong, but rather as how each Nation has a society which functions very differently from the other Nations.
** Given an in-nation [[Shout-Out]] when an opposing faction of Air Nomads show up - their robes are blue in contrast to the saffron worn by Aang as a Temple monk.
** Given an in-nation [[Shout-Out]] when an opposing faction of Air Nomads show up - their robes are blue in contrast to the saffron worn by Aang as a Temple monk.
* In ''[[Adventures of the Galaxy Rangers|Galaxy Rangers]]'' fanfics, this sometimes shows up with Shane and Niko, as they outwardly appear human, but were raised in very different environments from Earth. Less common with Niko, as the Circle of Thought and Ariel were decent folk, albeit with different taboos and ideas as they're a race of [[Technical Pacifist]] psychics who merely wish to be left alone. It's ''much'' more prominent in Shane's case, as he was the product of a brutal [[Training From Hell]] [[Super Soldier]] program.
* In ''[[Adventures of the Galaxy Rangers|Galaxy Rangers]]'' fanfics, this sometimes shows up with Shane and Niko, as they outwardly appear human, but were raised in very different environments from Earth. Less common with Niko, as the Circle of Thought and Ariel were decent folk, albeit with different taboos and ideas as they're a race of [[Technical Pacifist]] psychics who merely wish to be left alone. It's ''much'' more prominent in Shane's case, as he was the product of a brutal [[Training from Hell]] [[Super Soldier]] program.
* NewChaos from ''[[The Open Door]]''. What [[Even Evil Has Standards|standards]] they appear to have, such as a nigh-[[The Fettered|Fettered]] absolute devotion to the protection of children and punishment of their abusers, is contrasted with horrifically anarcho-libertarian laws or lack thereof, near-[[The Unfettered|Unfettered]] approach to combat and a variety of what are humanly seen as atrocities. The sheer contrast in their extremes of behaviour has driven people both in the audience and [[In-Universe]] to blanket label them as evil.
* NewChaos from ''[[The Open Door]]''. What [[Even Evil Has Standards|standards]] they appear to have, such as a nigh-[[The Fettered|Fettered]] absolute devotion to the protection of children and punishment of their abusers, is contrasted with horrifically anarcho-libertarian laws or lack thereof, near-[[The Unfettered|Unfettered]] approach to combat and a variety of what are humanly seen as atrocities. The sheer contrast in their extremes of behaviour has driven people both in the audience and [[In-Universe]] to blanket label them as evil.
* Mao from ''[[Code Geass: Mao of the Deliverance|Code Geass Mao of the Deliverance]]''. He starts his journey perfectly willing to do ''anything'' for C.C and his actions often seem inexplicably insane in the sheer innocence of their brutality, all the while [[Unreliable Narrator|seeing himself]] as a paragon example of a [[Knight in Shining Armor]] engaged in a struggle of [[White and Black Morality]]. It becomes muddled near the middle, however, as Mao seems to acknowledge that his recent actions ''are'' evil (at least [[Adult Child|as far as he can grasp the concept]]) ''but'' [[Necessarily Evil|necessary]] (again, for C.C.), revealing the [[Grey and Gray Morality]] underlying the story. Regardless, his status as a [[Cloudcuckoolander]] often causes him to do things normal people would balk at [[Refuge in Audacity|without impunity]], such as his [[Memetic Mutation|famous]] attempt to [[A Love to Dismember|chainsaw]] his [[Healing Factor|immortal]] beloved in order to make her ''more compact'' for a cramped plane escape.
* Mao from ''[[Code Geass: Mao of the Deliverance|Code Geass Mao of the Deliverance]]''. He starts his journey perfectly willing to do ''anything'' for C.C and his actions often seem inexplicably insane in the sheer innocence of their brutality, all the while [[Unreliable Narrator|seeing himself]] as a paragon example of a [[Knight in Shining Armor]] engaged in a struggle of [[White and Black Morality]]. It becomes muddled near the middle, however, as Mao seems to acknowledge that his recent actions ''are'' evil (at least [[Adult Child|as far as he can grasp the concept]]) ''but'' [[Necessarily Evil|necessary]] (again, for C.C.), revealing the [[Grey and Gray Morality]] underlying the story. Regardless, his status as a [[Cloudcuckoolander]] often causes him to do things normal people would balk at [[Refuge in Audacity|without impunity]], such as his [[Memetic Mutation|famous]] attempt to [[A Love to Dismember|chainsaw]] his [[Healing Factor|immortal]] beloved in order to make her ''more compact'' for a cramped plane escape.
Line 136: Line 136:


== Literature ==
== Literature ==
* [[The Fair Folk]] often are shown as practicing this, especially in modern (or very old) renditions. Good examples are found in the works of [[Neil Gaiman]] (such as ''[[The Sandman]]'' or ''[[The Books of Magic]]'') and ''[[Jonathan Strange and Mr. Norrell]]''.
* [[The Fair Folk]] often are shown as practicing this, especially in modern (or very old) renditions. Good examples are found in the works of [[Neil Gaiman]] (such as ''[[The Sandman]]'' or ''[[The Books of Magic]]'') and ''[[Jonathan Strange & Mr Norrell]]''.
** The Sidhe of ''[[The Dresden Files]]'' seem to fall into this category, though one went mad because she began to comprehend human pain (and this in turn led her alien mind to try and create a global catastrophe to stop the pain).
** The Sidhe of ''[[The Dresden Files]]'' seem to fall into this category, though one went mad because she began to comprehend human pain (and this in turn led her alien mind to try and create a global catastrophe to stop the pain).
*** Lea especially falls into this, as she wants to turn Harry into a hound {{spoiler|because she genuinely thinks it would be the best way to protect him. She made a promise, in fact.}}
*** Lea especially falls into this, as she wants to turn Harry into a hound {{spoiler|because she genuinely thinks it would be the best way to protect him. She made a promise, in fact.}}
Line 248: Line 248:
* A sideplot in ''[[Babylon 5]]'' episode "Geometry of Shadows" revolves around Ivanova trying to understand Drazi politics before the conflict between Purple and Green [[Cycle of Revenge|spirals out of control]]. {{spoiler|Aside from colors, Purple and Green are wholly abstract concepts with no defining characteristics like ideology or regional identity.}} Drazi foreign policy is quite understandable by humans, though.
* A sideplot in ''[[Babylon 5]]'' episode "Geometry of Shadows" revolves around Ivanova trying to understand Drazi politics before the conflict between Purple and Green [[Cycle of Revenge|spirals out of control]]. {{spoiler|Aside from colors, Purple and Green are wholly abstract concepts with no defining characteristics like ideology or regional identity.}} Drazi foreign policy is quite understandable by humans, though.
** The Vorlons and Shadows initially appear to be [[Good Is Not Nice]] and [[Exclusively Evil]], respectively. But really they're Lawful Blue and Chaotic Orange, essentially using the younger races as arguments in a million years-old philosophy debate on the nature of [[Order Versus Chaos]].
** The Vorlons and Shadows initially appear to be [[Good Is Not Nice]] and [[Exclusively Evil]], respectively. But really they're Lawful Blue and Chaotic Orange, essentially using the younger races as arguments in a million years-old philosophy debate on the nature of [[Order Versus Chaos]].
* The Borg in ''[[Star Trek: The Next Generation|Star Trek the Next Generation]]'' were a lot like this originally, before eventually being humanized by the addition of the Borg Queen in the movie ''First Contact''.
* The Borg in ''[[Star Trek: The Next Generation]]'' were a lot like this originally, before eventually being humanized by the addition of the Borg Queen in the movie ''First Contact''.
{{quote|'''Locutus''': "Why do you resist? We only wish to raise the quality of life."}}
{{quote|'''Locutus''': "Why do you resist? We only wish to raise the quality of life."}}
** The entity Nagilum in the episode "Where Silence Has Lease" traps the Enterprise in a strange [[Negative Space Wedgie]], kills a [[Red Shirt]], and decides to kill a good portion of the rest of the crew to fully explore the concept of death. It seems to truly have no idea that the crew might not be wild about this idea.
** The entity Nagilum in the episode "Where Silence Has Lease" traps the Enterprise in a strange [[Negative Space Wedgie]], kills a [[Red Shirt]], and decides to kill a good portion of the rest of the crew to fully explore the concept of death. It seems to truly have no idea that the crew might not be wild about this idea.
Line 300: Line 300:
*** [[Vampire: The Requiem|Vampires]] replace it with Humanity, perhaps the closest analogue to human morality among supernaturals, only adding soul-eating and [[Mind Rape]] to the list of sins.
*** [[Vampire: The Requiem|Vampires]] replace it with Humanity, perhaps the closest analogue to human morality among supernaturals, only adding soul-eating and [[Mind Rape]] to the list of sins.
*** [[Werewolf: The Forsaken|Werewolves]] on the other hand have Harmony, how in tune they are with themselves. Since they're half spirit and part wolf, killing and eating humans is no longer so low on the sin totem pole.
*** [[Werewolf: The Forsaken|Werewolves]] on the other hand have Harmony, how in tune they are with themselves. Since they're half spirit and part wolf, killing and eating humans is no longer so low on the sin totem pole.
*** [[Geist: The Sin Eaters|Sin-Eaters]] have Synergy, measuring how in tune the Sin-Eater is with their geist, and with the balance between life and death. ''Deliberate'' killing is absolutely no problem for a Sin-Eater, emblematic of 'clean' death, but serial killing and mass murder are seriously disruptive, emblematic of 'unclean' death, while any means of attempting to resuscitate a dying person plays havoc with the balance of life and death. And [[Back From the Dead|attempted]] suicide will piss your geist right off.
*** [[Geist: The Sin Eaters|Sin-Eaters]] have Synergy, measuring how in tune the Sin-Eater is with their geist, and with the balance between life and death. ''Deliberate'' killing is absolutely no problem for a Sin-Eater, emblematic of 'clean' death, but serial killing and mass murder are seriously disruptive, emblematic of 'unclean' death, while any means of attempting to resuscitate a dying person plays havoc with the balance of life and death. And [[Back from the Dead|attempted]] suicide will piss your geist right off.
*** [[Mage: The Awakening|Mages]] have Wisdom, which doesn't so much replace the human one as add various degrees of misuse and abuse of magic to the list.
*** [[Mage: The Awakening|Mages]] have Wisdom, which doesn't so much replace the human one as add various degrees of misuse and abuse of magic to the list.
*** [[Changeling: The Lost|Changelings]] have Clarity, a dual measure of [[Karma Meter|morality]] and [[Sanity Meter|mental stability]]. Becoming part [[Fair Folk]] after their ordeal, they don't so much have inhuman morality but develop a vulnerability to perception changes which can cause them to degenerate as badly (or worse) than some sins. A week without human contact is just as morally/mentally damaging as Grand Theft, for example. If they drop low enough they go fully into Blue and Orange Morality {{spoiler|by ''becoming'' a True Fae}}.
*** [[Changeling: The Lost|Changelings]] have Clarity, a dual measure of [[Karma Meter|morality]] and [[Sanity Meter|mental stability]]. Becoming part [[Fair Folk]] after their ordeal, they don't so much have inhuman morality but develop a vulnerability to perception changes which can cause them to degenerate as badly (or worse) than some sins. A week without human contact is just as morally/mentally damaging as Grand Theft, for example. If they drop low enough they go fully into Blue and Orange Morality {{spoiler|by ''becoming'' a True Fae}}.
Line 314: Line 314:
* In ''[[Kult]]'', reality itself is an illusion, and the true reality behind it is very different. Any character who knows anything about the truth and acts on this knowledge rather then just playing normal will be perceived as insane at best. {{spoiler|One basic rule is that you need to achieve as extreme a mental balance as possible in order to break free from the illusion. A normal person has a mental balance of zero, the weakest and most vulnerable position possible. Thus, helping people with negative mental balance climbing back up to zero is actually doing them a disfavor, unless you can keep pushing them upwards to high levels of positive mental balance. This means that it's usually a bad thing to heal a trauma or cure a mental disorder. It also means that any person with negative mental balance (or positive balance very close to zero) potentially has a lot to gain from getting tortured, raped, or even murdered. Positive mental balance is even more alien, although much neater.}}
* In ''[[Kult]]'', reality itself is an illusion, and the true reality behind it is very different. Any character who knows anything about the truth and acts on this knowledge rather then just playing normal will be perceived as insane at best. {{spoiler|One basic rule is that you need to achieve as extreme a mental balance as possible in order to break free from the illusion. A normal person has a mental balance of zero, the weakest and most vulnerable position possible. Thus, helping people with negative mental balance climbing back up to zero is actually doing them a disfavor, unless you can keep pushing them upwards to high levels of positive mental balance. This means that it's usually a bad thing to heal a trauma or cure a mental disorder. It also means that any person with negative mental balance (or positive balance very close to zero) potentially has a lot to gain from getting tortured, raped, or even murdered. Positive mental balance is even more alien, although much neater.}}
* Some source material from ''[[Paranoia]]'' suggests that [[The Computer Is Your Friend|Friend Computer]] works on this system. Either that, or its goals are just really screwy. No one can be quite sure, and trying to be is treason.
* Some source material from ''[[Paranoia]]'' suggests that [[The Computer Is Your Friend|Friend Computer]] works on this system. Either that, or its goals are just really screwy. No one can be quite sure, and trying to be is treason.
* ''[[Warhammer 40000]]''
* ''[[Warhammer 40,000]]''
** Da Orks. Essentially an entire species of [[Blood Knight]]s, they consider nothing to be more important than war- sorry, [[Battle Cry|WAAAGH!]], and genuinely think there isn't anything wrong with rampaging across star systems to kill anything that fights back, because that's what they're ''supposed'' to do.
** Da Orks. Essentially an entire species of [[Blood Knight]]s, they consider nothing to be more important than war- sorry, [[Battle Cry|WAAAGH!]], and genuinely think there isn't anything wrong with rampaging across star systems to kill anything that fights back, because that's what they're ''supposed'' to do.
** While not as extreme, the Tau are also an example, absolutely devoted to the concept of the [[Well-Intentioned Extremist|Greater Good]]. The ''[[Ciaphas Cain]]'' novel ''For The Emperor'' spends a bit of time on this, stating that any action that goes contrary to the Greater Good is detested almost to a physical reaction, and they literally can't understand why others would willfully refuse to follow it.
** While not as extreme, the Tau are also an example, absolutely devoted to the concept of the [[Well-Intentioned Extremist|Greater Good]]. The ''[[Ciaphas Cain]]'' novel ''For The Emperor'' spends a bit of time on this, stating that any action that goes contrary to the Greater Good is detested almost to a physical reaction, and they literally can't understand why others would willfully refuse to follow it.
Line 324: Line 324:
*** Slaanesh's motivations can be seen as a devotion to pleasure, and devotion to devotion itself.
*** Slaanesh's motivations can be seen as a devotion to pleasure, and devotion to devotion itself.
* [[The Fair Folk]] in ''[[Halt Evil Doer]]'' for ''[[Mutants and Masterminds]]''. Convention has it that the Lords of Winter are the "bad guys" and the Lords of Summer the "good guys". [[Word of God]] is that convention is completely wrong—it's just that the Lords of Summer happen to be the [[Anthropomorphic Personification]] of happy dreams and the Lords of Winter of nightmares. But that doesn't mean the Lords of Summer care about humans, or the Lords of Winter are actively malevolent. (However the current leader of the Lords of Winter is a human villain who ''is'' a straight-up bad guy.)
* [[The Fair Folk]] in ''[[Halt Evil Doer]]'' for ''[[Mutants and Masterminds]]''. Convention has it that the Lords of Winter are the "bad guys" and the Lords of Summer the "good guys". [[Word of God]] is that convention is completely wrong—it's just that the Lords of Summer happen to be the [[Anthropomorphic Personification]] of happy dreams and the Lords of Winter of nightmares. But that doesn't mean the Lords of Summer care about humans, or the Lords of Winter are actively malevolent. (However the current leader of the Lords of Winter is a human villain who ''is'' a straight-up bad guy.)
* The [[One-Gender Race|aurads]], in the third-party [[Dungeons and Dragons|D&D 3e]] setting ''Oathbound'', "can accept betrayal if it is explained eloquently, but might take issue at an excellent gift presented without proper ceremony."
* The [[One-Gender Race|aurads]], in the third-party [[Dungeons & Dragons|D&D 3e]] setting ''Oathbound'', "can accept betrayal if it is explained eloquently, but might take issue at an excellent gift presented without proper ceremony."
* In the [[Dungeons and Dragons]] ''[[Mystara]]'' campaign setting, the Immortal (D&D's functional equivalent of AD&D's gods) Nyx was definitely this. All the other Immortals of Entropy were just straightforwardly evil. Nyx, on the other hand, loved every living thing in the universe as if they were her own children. It's just that she believed that living things were children who ought to be helped to mature into undead. She wanted to transform the world into one in which the undead would dominate the living. She wasn't evil in the sense of wanting to harm anyone; she genuinely believed that the world would be a better place if more people became vampires, liches, ghosts, or what have you, and if those undead beings ruled the world.
* In the [[Dungeons & Dragons]] ''[[Mystara]]'' campaign setting, the Immortal (D&D's functional equivalent of AD&D's gods) Nyx was definitely this. All the other Immortals of Entropy were just straightforwardly evil. Nyx, on the other hand, loved every living thing in the universe as if they were her own children. It's just that she believed that living things were children who ought to be helped to mature into undead. She wanted to transform the world into one in which the undead would dominate the living. She wasn't evil in the sense of wanting to harm anyone; she genuinely believed that the world would be a better place if more people became vampires, liches, ghosts, or what have you, and if those undead beings ruled the world.




Line 416: Line 416:
* ''[[Kevin and Kell]]'': The rules there are way different from ours, simply because animals are sentient. For example, Kell (a wolf) works for a corporation whose business model is hunting and killing people for use as food. She only objects to hunting species that she's related to, notably rabbits, as she might end up eating one of Kevin's relatives (she apparently ate Vern and Betty Lopear, two rabbits he knew, a while ago). [[All There in the Manual|According to the FAQ]], there are some rules regarding killing, though, as predators can only kill prey for food, and if herbivores kill, they must prove that it was in self-defense.
* ''[[Kevin and Kell]]'': The rules there are way different from ours, simply because animals are sentient. For example, Kell (a wolf) works for a corporation whose business model is hunting and killing people for use as food. She only objects to hunting species that she's related to, notably rabbits, as she might end up eating one of Kevin's relatives (she apparently ate Vern and Betty Lopear, two rabbits he knew, a while ago). [[All There in the Manual|According to the FAQ]], there are some rules regarding killing, though, as predators can only kill prey for food, and if herbivores kill, they must prove that it was in self-defense.
* Troll society in ''[[Homestuck]]'' falls under this trope; especially in regards to their romance, caste system, and concept of coming of age. Troll society is also much more violent than human society, so murder is less a crime and more of a ''faux pas''—you're more likely to set off a nasty [[Cycle of Revenge]] than get prosecuted. Of course, if you do get prosecuted, then you're screwed, because on Alternia, every court is a [[Kangaroo Court]].
* Troll society in ''[[Homestuck]]'' falls under this trope; especially in regards to their romance, caste system, and concept of coming of age. Troll society is also much more violent than human society, so murder is less a crime and more of a ''faux pas''—you're more likely to set off a nasty [[Cycle of Revenge]] than get prosecuted. Of course, if you do get prosecuted, then you're screwed, because on Alternia, every court is a [[Kangaroo Court]].
** The [[Eldritch Abomination|Noble Circle of Horrorterrors]]. When Rose asks an oracular artifact whether the Horrorterrors are good or evil, the reply is unintelligible [[Black Speech]]. {{spoiler|Which, upon reading, causes Rose to [[Go Mad From the Revelation|go Grimdark]]--[[Dark Is Not Evil|which actually isn't as bad as it sounds]].}}
** The [[Eldritch Abomination|Noble Circle of Horrorterrors]]. When Rose asks an oracular artifact whether the Horrorterrors are good or evil, the reply is unintelligible [[Black Speech]]. {{spoiler|Which, upon reading, causes Rose to [[Go Mad from the Revelation|go Grimdark]]--[[Dark Is Not Evil|which actually isn't as bad as it sounds]].}}
** It's eventually revealed that Troll society {{spoiler|was deliberately made that way by an [[Eldritch Abomination]].}}
** It's eventually revealed that Troll society {{spoiler|was deliberately made that way by an [[Eldritch Abomination]].}}
* ''[[Gunnerkrigg Court]]'': What are the grounds for a true and solid friendship between the fairies? Cool hair, it seems, since two alienated friends get back together after a haircut (much to the main characters' chagrin). The two aforementioned fairies, funnily enough, happen to be orange and blue-haired, respectively.
* ''[[Gunnerkrigg Court]]'': What are the grounds for a true and solid friendship between the fairies? Cool hair, it seems, since two alienated friends get back together after a haircut (much to the main characters' chagrin). The two aforementioned fairies, funnily enough, happen to be orange and blue-haired, respectively.