Bribing Your Way to Victory/Playing With

Everything About Fiction You Never Wanted to Know.


Basic Trope: Game advantages are gained by paying real world money.

  • Straight: For $10 you can enchant your own sword with +1 Uberness!
  • Exaggerated: For $100 you'll get a full set of legendary weapons all enchanted with +2 Uberness. You also get your own personal item, Dragon God mount thrown in!
  • Downplayed: For a small $1 donation, any optional minigame becomes 10% easier.
  • Justified: Without the extra revenue, this game wouldn't ever be profitable.
  • Inverted:
    • Hard mode is unlocked for a mere $10!
    • The game's makers offer money to a player if they don't beat it so quickly.
  • Subverted: That +1 Uberness enchant... it actually just makes your sword look cool.
  • Double Subverted: Bosses offer to just give up, granting automatic wins, since your sword looks so cool.
  • Parodied: The +1 Infinity Sword can be bought for a mere $1 trillion dollars!
  • Deconstructed: Our game won't be taken seriously if people think they buy themselves to victory.
  • Reconstructed: So, we just make the game's tedious cut-scenes skippable with more money.
  • Zig Zagged: The only way to win is not to play. The uninstall program costs money though.
  • Averted: The game is open source and non-networked. Charging for easy victory is 'silly', since anyone can just modify this game.
  • Enforced: Mega Corp sees how well the game is doing and wants to make more money off of its players..
  • Lampshaded: Desription of Sword of Uber: "Made from materials out of this world".
  • Invoked: It's Serious Business. That card of uberness is just what your card-deck needs to win.
  • Exploited: Special promotion: Every $1 your friend spends on this gets you $0.20 for yourself!
  • Defied: Law makers decide that games that do this are bad for our health and outlaw this kind of payment system.
  • Discussed: Players on forum constantly asks if anyone will sell them a Sword of Uberness.
  • Conversed: This sparks a flame war on how the player is trying to cheat.
  • Played For Laughs: For $10 you can get the Lethal joke weapon.
  • Played For Drama: Newsflash: Kid spends $1,000 of parent's money on his own virtual Castle of Uberness