Information for "Bullet Time"

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Display titleBullet Time
Default sort keyBullet Time
Page length (in bytes)42,027
Namespace ID0
Page ID141707
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)
Page imageBullettime 1555.jpg

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorWonderBot (talk | contribs)
Date of latest edit19:14, 9 September 2023
Total number of edits14
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Bullet Time is a visual effect introduced for both films and computer games starting in the late 1990s/early 2000s whereby the passage of time is slowed down so that an observer can see individual bullets flying throughout the scene at a conceivable rate, or any fast-moving object, sometimes with streaks and trails made visible. It is a convenient way to depict Super Reflexes, by allowing the audience to experience the same powers of enhanced perception that the protagonist is using.
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