Casting a Shadow: Difference between revisions

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* The Shadow Queen, a Type 2 villainess in the ''[[Champions]]'' adventure ''The Great Supervillain Contest''. She had Darkness powers, including the ability to solidify, project, and merge with shadows.
* The Shadow Queen, a Type 2 villainess in the ''[[Champions]]'' adventure ''The Great Supervillain Contest''. She had Darkness powers, including the ability to solidify, project, and merge with shadows.
* ''[[Dungeons and Dragons]]'' has a number of Type 2 monsters that create and/or use darkness and shadows as weapons, such as the shade, shadow dragon, and shadow mastiff. The shadow demon was a type 3/4 monster: it was more effective in darkness/shadow but couldn't create or manipulate it.
* ''[[Dungeons and Dragons]]'' has a number of Type 2 monsters that create and/or use darkness and shadows as weapons, such as the shade, shadow dragon, and shadow mastiff. The shadow demon was a type 3/4 monster: it was more effective in darkness/shadow but couldn't create or manipulate it.
** ''Player's Option'' ("AD&D 2.5") introduced the school of Shadow, on par with elemental and Force magic, and Shadow Mages specialising in that.
** The Shadowdancer [[Prestige Class]] in ''[[Dungeons and Dragons]]'' (also available in ''[[Neverwinter Nights]]''). Again, [[Dark Is Not Evil]], though it does synchronize well with the Thief class.
** D&D 3.0 introduced the Shadowdancer [[Prestige Class]]. Again, [[Dark Is Not Evil]], though it does synchronise well with the Thief class.
** One of the power sources for ''[[Dungeons and Dragons]]'' 4th Edition is Shadow, which is the dark half of arcane magic. (This is mirrored with the ''[[Forgotten Realms]]'' own Shadow Weave in lore.) So far, Assassin is the only class released that makes use of this power source.
** Now, however, any class can technically pull in power from it with certain feats; some classes may pick up shadow powers and/or have their own variant of the class that almost exclusively pulls from it; and there are a few races that have ties to shadow.
** The 3.5 book ''Tome of Magic'' introduced the Shadowcasters, which were just like they sound, an entire class based on the use of shadow magic.
** The 3.5 book ''Tome of Magic'' introduced the Shadowcasters, which were just like they sound, an entire class based on the use of shadow magic.
** One of the power sources for ''[[Dungeons and Dragons]]'' 4th Edition is Shadow, which is the dark half of arcane magic. (borrowing the ''[[Forgotten Realms]]'' Shadow Weave concept) So far, Assassin is the only class released that makes use of this power source. Now, however, any class can technically pull in power from it with certain feats; some classes may pick up shadow powers and/or have their own variant of the class that almost exclusively pulls from it; and there are a few races that have ties to shadow.
** [[Forgotten Realms]] AD&D2 sourcebook ''Wizards and Rogues of the Realms'' introduced "Shadow Walkers" as a Thief kit. 3.5e ''Shining South'' has "Crinti shadow marauder", which is a cavalry variant of Shadowdancer.
* Mentioned in the backstory of the ''[[Warhammer 40000]]'' universe, but sadly not playable on the tabletop, are the Umbra, a strange race of aliens that look like completely black spheres. They have the power to manipulate any shadows in the vicinity, turning them into [[Combat Tentacles|huge toothy tentacles]] that tear people to pieces. And they can do this to ''any'' shadow. [[Nightmare Fuel|Even the ones in your pupils]].
* Mentioned in the backstory of the ''[[Warhammer 40000]]'' universe, but sadly not playable on the tabletop, are the Umbra, a strange race of aliens that look like completely black spheres. They have the power to manipulate any shadows in the vicinity, turning them into [[Combat Tentacles|huge toothy tentacles]] that tear people to pieces. And they can do this to ''any'' shadow. [[Nightmare Fuel|Even the ones in your pupils]].
** The Dark Eldar have "darklight" weapons that use some kind of energy that resembles tangible darkness mined from other dimensions.
** The Dark Eldar have "darklight" weapons that use some kind of energy that resembles tangible darkness mined from other dimensions.
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** ''[[Mage: The Awakening]]'' has this in the Death Arcana, and practioners are neither worse nor better than any other mage. The issue over how shadows are merely the absence of light is [[Justified Trope|justified]] by that exaplation simply being part of the Lie, and that darkness is a meta-physical representation of death.
** ''[[Mage: The Awakening]]'' has this in the Death Arcana, and practioners are neither worse nor better than any other mage. The issue over how shadows are merely the absence of light is [[Justified Trope|justified]] by that exaplation simply being part of the Lie, and that darkness is a meta-physical representation of death.
* In ''[[Magic: The Gathering|Magic the Gathering]]'', this lies within Black's purview. It has the "[http://magiccards.info/ps/en/53.html negative emotion]", "[http://magiccards.info/som/en/65.html physical darkness]", "[http://magiccards.info/vi/en/2.html night]", and "[http://magiccards.info/wl/en/10.html evil]" variants all represented.
* In ''[[Magic: The Gathering|Magic the Gathering]]'', this lies within Black's purview. It has the "[http://magiccards.info/ps/en/53.html negative emotion]", "[http://magiccards.info/som/en/65.html physical darkness]", "[http://magiccards.info/vi/en/2.html night]", and "[http://magiccards.info/wl/en/10.html evil]" variants all represented.



== [[Toys]] ==
== [[Toys]] ==