Display title | Catacomb 3-D |
Default sort key | Catacomb 3-D |
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Page ID | 91335 |
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Date of page creation | 21:27, 1 November 2013 |
Latest editor | Ecclytennysmithylove (talk | contribs) |
Date of latest edit | 12:48, 20 December 2018 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | The games in the Catacomb Fantasy Trilogy -- Catacomb Abyss, Catacomb Armageddon and Catacomb Apocalypse -- were among the first 3D first person shooters (in 1991). Using and developing the idea and technology of the earlier Catacomb 3-D, they are also an obvious predecessor to the more popular Wolfenstein 3D. For those who know Wolfenstein, these games are every similar; levels made up of corridors and rooms created with large box-like tiles, sprite enemies, and rather large pixels everywhere. But here, instead of Those Wacky Nazis, you fight a large assortment of fantasy creatures, and instead of using guns, you shoot "magick missiles" from your hand. The levels are also rather smaller and simpler, enemies have only a front side, and the difficulty level is much lower. |