Category:Good Bad Bugs: Difference between revisions
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{{IndexTrope}} |
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[[File:TeamFortress2Crazylegs-sm 2028.jpg|link=Team Fortress 2|right|[http://wiki.teamfortress.com/wiki/January_13,_2010_Patch#Fixes We hardly knew ye.]]] |
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{{quote|''"Last version was better," says Floyd. "More bugs. Bugs make game fun."''|''[[Planetfall]]''}} |
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<div class="catbox">''Main article: '''[[{{PAGENAME}}]]'''''</div><div style="clear:left;"></div> |
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Some software glitches are so weird and wonderful that everyone likes them and looks back upon them fondly. |
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There are two common breeding grounds of popular bugs. One is 8-bit and 16-bit consoles where the code, data and game state are stored in one homogeneous block, and a single misplaced pointer can read sound generation code as level data or write the graphic memory to the player inventory. The other is cutting-edge 3D games where half a dozen third-party renderers, physics engines and net codes can conflict with one another in freakish ways. |
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If a Good Bad Bug is liked ''enough'', it may become an [[Ascended Glitch]]. Subtropes include [[Minus World]] and [[The Missingno]]. |
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If it's related to some game character somehow staying alive, it's [[Dead Character Walking]]. |
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Contrast [[Game Breaker]], as well as [[Game Breaking Bug]]s that may not overlap with the former. They are [[Fake Skill|often helpful to]] [[Speed Run|Speedrunners]]. [[I Thought It Meant|This trope has nothing to do with friendly cockroaches and mosquitoes.]] |
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{{reflist}} |
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[[Category:YMMV Trope]] |
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[[Category:Videogame Culture]] |
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[[Category:Good Bad Bugs]] |
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[[Category:Not the Way It Is Meant to Be Played]] |
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[[Category:Index Index]] |
[[Category:Index Index]] |