Information for "Category:Video Game Physics"

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Display titleCategory:Video Game Physics
Default sort keyVideo Game Physics
Page length (in bytes)319
Namespace ID14
NamespaceCategory
Page ID235187
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1

Category information

Total number of members46
Number of pages46
Number of subcategories0
Number of files0

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Edit history

Page creatorGethbot (talk | contribs)
Date of page creation22:28, 18 November 2013
Latest editorLabster (talk | contribs)
Date of latest edit04:05, 12 September 2014
Total number of edits3
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Article description: (description)
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Chronicled herein are all the little things that cause objects in video games to work differently from, say, objects in your backyard, for the purpose of being awesome.
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