Display title | Child of Eden |
Default sort key | Child of Eden |
Page length (in bytes) | 4,434 |
Namespace ID | 0 |
Page ID | 115051 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 03:44, 11 April 2017 |
Total number of edits | 8 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Child of Eden is a Rail Shooter with Rhythm Game elements developed by Q Entertainment and designed by Tetsuya Mizuguchi. It was released in June 2011 for the Xbox 360, and released for the Play Station 3 in September. It is the long-awaited Spiritual Successor to Rez. |