Display title | Command & Conquer: Tiberian Sun |
Default sort key | Command & Conquer: Tiberian Sun |
Page length (in bytes) | 6,402 |
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Page ID | 61941 |
Page content language | en - English |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 17:16, 19 November 2020 |
Total number of edits | 18 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | Command & Conquer: Tiberian Sun is the second installment in the Command & Conquer: Tiberium series. Set in 2030, Tiberium is now spreading unchecked, forcing humanity to flee to the arctic or desert regions that can at least slow the substance's progress. As governments break down and GDI does its best to bring order from the chaos, Kane reappears to lead a reunified and invigorated Nod into battle once more. A crashed alien spaceship and an extraterrestrial artifact called the Tacitus hint at a larger purpose behind Tiberium, but ultimately Kane's attempt to use a missile to increase Tiberium's spread is thwarted with the man's death (again). The game was followed by the Firestorm expansion, in which Nod's battle AI, CABAL, revolts and leads a cyborg uprising, forcing GDI and the remnants of Nod to unite to defeat him. |