Common Tongue: Difference between revisions
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== Tabletop Games ==
* ''[[Dungeons and Dragons]]'', being heavily based on ''[[The Lord of the Rings]]'', uses this extensively. But tries to not give in ''completely'' as it has language-related magic. Specific settings are likely to have a "Lingua Franca" and a handful of specific languages.
** ''[[Forgotten Realms]]'' subverts this by having several "trade languages" even on Faerûn. Usually people can talk to each other, but on the larger scale there are Common "common" (Heartlands' dialect of [[Planescape|Planecommon]]), Kara-Tur "common", Undercommon (mix of Dwarven, Gnomish, Low Drow,
*** Simplified in 4th edition, (no surprise there) for the most part there are only ten languages, with common being the trade language. There are however 7 other languages for different regions.
* ''[[Traveller]]''. Galanglic was the official language of the Third Imperium.
* In the ''Spacemaster'' setting ''Privateers'', the language Species Standard is spoken by all of the known intelligent races.
* In ''[[Warhammer 40,000]]'' the "Gothic" language this purpose for the Imperium, acting as a way for cultures from different worlds to communicate. There is also High Gothic, which is used for official and religious purposes and has a role similar to Latin in medieval Europe in that no-one actually uses it as a first language but scholars and those of high rank are expected to know it.
* ''Dark Dungeon'' RPG, supplement ''Samaris, island of Adventure''. In the world of Yaddrin, the Common Tongue is spoken by most merchants and travelers.
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