Information for "Controllable Helplessness"

Basic information

Display titleControllable Helplessness
Default sort keyControllable Helplessness
Page length (in bytes)48,586
Namespace ID0
Page ID95436
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page2 (0 redirects; 2 non-redirects)
Page imageRule-of-rose-tied.jpg

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Edit history

Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorWonderBot (talk | contribs)
Date of latest edit04:45, 20 August 2023
Total number of edits10
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Description

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Article description: (description)
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Video games are all about putting the player in control, right? Not always, actually, but some games do try to go a bit farther than usual, and allow the player to be in control even when you're screwed.
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