Cool Train: Difference between revisions

Content added Content deleted
m (clean up)
No edit summary
Line 126: Line 126:


== Tabletop Games ==
== Tabletop Games ==
* The large-scale ''[[Warhammer 40000]]'' spin-off games ''Titan Legions'' and ''Epic 40,000'' featured a unit for the Squats (space dwarfs) called the "[[Exactly What It Says on the Tin|Land Train]]". Each car had its own weapon system or upgrade, ranging from mortars to a gyrocopter landing pad, but then the Squats were [[Dropped a Bridge on Him|removed from the 'verse]] and gamers were left with marginally less ridiculously over-the-top [[Humongous Mecha]] and [[Tank Goodness|Super-Heavy Battle Tanks]] to wage war with...
* The large-scale ''[[Warhammer 40,000]]'' spin-off games ''Titan Legions'' and ''Epic 40,000'' featured a unit for the Squats (space dwarfs) called the "[[Exactly What It Says on the Tin|Land Train]]". Each car had its own weapon system or upgrade, ranging from mortars to a gyrocopter landing pad, but then the Squats were [[Dropped a Bridge on Him|removed from the 'verse]] and gamers were left with marginally less ridiculously over-the-top [[Humongous Mecha]] and [[Tank Goodness|Super-Heavy Battle Tanks]] to wage war with...
* The Iron Horse in ''[[Rifts]] World Book 14: The New West'' is a fire-breathing [[Magitek]] train powered by captured greater demons.
* The Iron Horse in ''[[Rifts]] World Book 14: The New West'' is a fire-breathing [[Magitek]] train powered by captured greater demons.
* The [[Magitek|lightning rail]] from the ''[[Dungeons and Dragons|Dungeons & Dragons]]'' setting ''[[Eberron]]''.
* The [[Magitek|lightning rail]] from the ''[[Dungeons and Dragons|Dungeons & Dragons]]'' setting ''[[Eberron]]''.
Line 184: Line 184:
* [[Alice: Madness Returns]] has the Infernal Train, which is basically a Gothic cathedral on wheels.
* [[Alice: Madness Returns]] has the Infernal Train, which is basically a Gothic cathedral on wheels.
* ''Battle Isle'' series has train units, including a ''huge'' cannon.
* ''Battle Isle'' series has train units, including a ''huge'' cannon.
* ''[[Advanced Strategic Command]]'' started as a [[Fan Remake]] of ''Battle Isle'' series, so it has "rail vehicle" unit type. And once it's here, no reason not to use for native rulesets.
* ''[[Advanced Strategic Command]]'' Mk 1 unit set got a lot of "railroad vehicles", which - in addition to the expectable assortment of [[Worker Unit]]s and cannon/rocket armed battle trains - has "helitrans" train (that can launch/receive, supply and ''repair'' up to 3 helicopters) and anti-orbital missile variant. And repair train can build armored rails and railroad bridges. Thus, it's possible to wage a war ''entirely with trains'' and a few carried units <ref>troopers to capture buildings and maybe deal with mines, and sonar-carrying helicopters with torpedo against submarines</ref> used only within short range from their trains, as long as a map allows to build those and isn't separated with inaccessible terrain.<ref>like mountains or deep water (which could also save subs from aerial torpedo strikes)</ref>
** Mk 1 unit set got a lot of trains. In addition to the expectable assortment of [[Worker Unit]]s and cannon/rocket armed battle trains, there's "helitrans" train (that can launch/receive, supply and ''repair'' up to 3 helicopters) and anti-orbital missile variant. And the repair train can build armored rails and railroad bridges. Thus, it's possible to wage a war ''entirely with trains'' and a few carried units <ref>troopers to capture buildings and maybe deal with mines, and sonar-carrying helicopters with torpedo against submarines</ref> used only within short range from their trains, as long as a map allows to build those and isn't separated with inaccessible terrain.<ref>like mountains or deep water (which could also save subs from aerial torpedo strikes)</ref>
** Mk 3 has fewer, but it includes "DORA", whose cannon has greater punch than any not mounted on a battleship, and even than cruising missiles - but it lacks [[reaction fire]], any self-defence capability, or ammunition capacity beyond one shot (of course, it doesn't need to fetch it on its own - a cargo train does this better anyway).



== Web Comics ==
== Web Comics ==
* In ''[[Shan Shan|The Adventures of Shan Shan]]'', [http://shanshan.upperrealms.com/view.php?pageid=033&chapterid=1 the up train really does go up.]
* In ''[[Shan Shan|The Adventures of Shan Shan]]'', [http://shanshan.upperrealms.com/view.php?pageid=033&chapterid=1 the up train really does go up.]
* ''[[Paranatural]]'' has [[Town with a Dark Secret|Mayview]] wrapped in an invisible magical barrier. The only way ghosts, spirits and Spectrals can pass through it is... [http://www.paranatural.net/index.php?id=227 the Ghost Train]!
* ''[[Paranatural]]'' has [[Town with a Dark Secret|Mayview]] wrapped in an invisible magical barrier. The only way ghosts, spirits and Spectrals can pass through it is... [http://www.paranatural.net/index.php?id=227 the Ghost Train]!
* ''[[Girl Genius]]'' has the Corbettite Monk Order, devoted to keeping travel safe and making trains run on time. In the Europa where civilised territories are overrun by [[Mad Scientist]]s and squabbling aggressive nobles, and less civilised are overrun by runaway monsters (including a memorable examples such as a [[Spider Tank|huge, armoured mechanical crab armed with beam weapon]] early on, and a smaller, but no less memorable monster who survived decapitation a bit later). Luckily for them, more reasonable [[Mad Scientist]]s understand the importance of communications and donate... or even join. Thus their equipment is as good as it is fancy. The train we have seen close by "[http://www.girlgeniusonline.com/comic.php?date=20140307 Wyrm of Limerick]". Aside of looking nice inside and outside, it can remove [http://www.girlgeniusonline.com/comic.php?date=20140620 snow avalanches] with fire, carries people and toys who deal with more complex problems... and have a curious evacuation system in case they ''cannot'' handle something.