Information for "Crouch and Prone"

Basic information

Display titleCrouch and Prone
Default sort keyCrouch and Prone
Page length (in bytes)8,814
Namespace ID0
Page ID86168
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorDai-Guard (talk | contribs)
Date of latest edit09:26, 10 April 2017
Total number of edits9
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Description

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Article description: (description)
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Most Videogame protagonists spend most of their time standing tall on two feet. It's faster and more mobile but many videogames allow you to change your stance to fit the circumstances. The most common is a crouch option, closely followed by the ability to go prone. The effects are usually some combination of the following:
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