Information for "Cyber Nations"

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Display titleCyber Nations
Default sort keyCyber Nations
Page length (in bytes)28,178
Namespace ID0
Page ID50672
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit20:19, 30 September 2019
Total number of edits12
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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CyberNations is a browser-based nation simulation game. Sounds familiar, right? Well, it's very different and more challenging than NationStates: instead of selecting options from daily-generated issues, the player is forced to actually manage their nation, including bills, infrastructure, tax collection and rates, declaring war, etc. It borrows some traits from NationStates, like alliances[1] and events[2]. There are also colors for nations, in which same-colored nations can trade with each other with an added benefit, unlike different-colored-nation trading.
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