Cyberbots: Full Metal Madness/YMMV: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Polished Port]]: The [[Sega Saturn]] version is this if a 4MB extended RAM cartridge is installed and the 3MB mode is enabled. Everything from the arcade version is intact except for the music which becomes looping prerecorded short CD audio tracks that repeat with large gaps while the CD player seeks the beginning of the track when the track ends instead of the arcade version's gap-free MIDI music. Additional playable robots and characters are available. Characters are also voiced.
* [[Polished Port]]: The [[Sega Saturn]] version is this if a 4MB extended RAM cartridge is installed and the 3MB mode is enabled. Everything from the arcade version is intact except for the music which becomes looping prerecorded short CD audio tracks that repeat with large gaps while the CD player seeks the beginning of the track when the track ends instead of the arcade version's gap-free MIDI music. Additional playable robots and characters are available. Characters are also voiced.
* [[Porting Disaster]]: The [[PlayStation]] version is this due to the [[PlayStation]]'s lack of adequate amounts of memory required to allow a good port, so many frames and some background animations are cut. The Sega Saturn version can either be this without the extended RAM cartridge, or a [[Polished Port]] with a 4MB extended RAM cartridge installed.

[[Category:Cyberbots: Full Metal Madness]]
[[Category:Cyberbots: Full Metal Madness]]
[[Category:YMMV]]
[[Category:YMMV]]

Latest revision as of 19:45, 10 May 2018


  • Polished Port: The Sega Saturn version is this if a 4MB extended RAM cartridge is installed and the 3MB mode is enabled. Everything from the arcade version is intact except for the music which becomes looping prerecorded short CD audio tracks that repeat with large gaps while the CD player seeks the beginning of the track when the track ends instead of the arcade version's gap-free MIDI music. Additional playable robots and characters are available. Characters are also voiced.
  • Porting Disaster: The PlayStation version is this due to the PlayStation's lack of adequate amounts of memory required to allow a good port, so many frames and some background animations are cut. The Sega Saturn version can either be this without the extended RAM cartridge, or a Polished Port with a 4MB extended RAM cartridge installed.