Daylight Horror: Difference between revisions

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* The cropduster attack in the cornfield from ''[[North by Northwest]]''.
* The cropduster attack in the cornfield from ''[[North by Northwest]]''.
* ''[[The Hills Have Eyes]]'': Being the sadistic bastards that they are, the mutants preferred to take down most of their victims in broad daylight rather than at night when they're most vulnerable.
* ''[[The Hills Have Eyes]]'': Being the sadistic bastards that they are, the mutants preferred to take down most of their victims in broad daylight rather than at night when they're most vulnerable.
* ''[[Juon]]'' and ''[[The Grudge]]'' (and numerous sequels): It doesn't matter if you're in your apartment with the lights on, in a bus, at school, in America thousands of miles away from Japan, or driving a taxi down the road in a Santa outfit delivering a cake to a certain cursed household, the grudge will get you no matter where you are...
* ''[[Ju-On]]'' and ''[[The Grudge]]'' (and numerous sequels): It doesn't matter if you're in your apartment with the lights on, in a bus, at school, in America thousands of miles away from Japan, or driving a taxi down the road in a Santa outfit delivering a cake to a certain cursed household, the grudge will get you no matter where you are...
* The ''[[Crocodile Hunter]]'' movie mentions on DVD commentary that they had a scene of Steve handling a deadly snake at night but didn't put in the movie because a similar scene during the day looked more dangerous.
* The ''[[Crocodile Hunter]]'' movie mentions on DVD commentary that they had a scene of Steve handling a deadly snake at night but didn't put in the movie because a similar scene during the day looked more dangerous.
* ''[[The Host (film)|The Host]]'' invokes this trope perfectly when the monster first attacks. The director purposefully wanted an attack during a nice day in order to make the scene surreal and frightening. People are hanging out by Han River one minute, and getting eaten the next.
* ''[[The Host (2006 film)||The Host]]'' invokes this trope perfectly when the monster first attacks. The director purposefully wanted an attack during a nice day in order to make the scene surreal and frightening. People are hanging out by Han River one minute, and getting eaten the next.
* In ''[[Serenity]]'', Miranda is one of the most brightly lit planets we see in the 'Verse, but it's still where our [[Big Damn Heroes]] discover {{spoiler|how the Pax killed almost everyone on the planet and created the Reavers}}. And it's ''terrifying''.
* In ''[[Serenity]]'', Miranda is one of the most brightly lit planets we see in the 'Verse, but it's still where our [[Big Damn Heroes]] discover {{spoiler|how the Pax killed almost everyone on the planet and created the Reavers}}. And it's ''terrifying''.
* Many of the scenes of horror in ''[[The Devil's Rejects|The Devils Rejects]]'' take place during the day. One victim even dies the next morning, outside in broad daylight, after the killers have vacated the premises.
* Many of the scenes of horror in ''[[The Devil's Rejects|The Devils Rejects]]'' take place during the day. One victim even dies the next morning, outside in broad daylight, after the killers have vacated the premises.
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** ''4'' is still pretty gray and gloomy, even during the day, but a slim majority of 5 occurs out in the blinding sun.
** ''4'' is still pretty gray and gloomy, even during the day, but a slim majority of 5 occurs out in the blinding sun.
*** Amplified by the superior lightning effects in ''5'', an enemy with their back to the sun is a major annoyance.
*** Amplified by the superior lightning effects in ''5'', an enemy with their back to the sun is a major annoyance.
** ''[[Resident Evil 3 Nemesis]]'' as well. Well, until you get out of the police station that is.
** ''[[Resident Evil 3: Nemesis]]'' as well. Well, until you get out of the police station that is.
*** Not that it makes a difference - the classic Resident Evil's were never dark to begin with, unless we're talking about a room with a light switch or an area where you have to turn the power on.
*** Not that it makes a difference - the classic Resident Evil's were never dark to begin with, unless we're talking about a room with a light switch or an area where you have to turn the power on.
* ''[[Left 4 Dead]] 2'''s daytime segments don't just change the lighting, but the behavior of one of the Special Infected. Witches normally sit in one place at night, but during the day they wander around.
* ''[[Left 4 Dead]] 2'''s daytime segments don't just change the lighting, but the behavior of one of the Special Infected. Witches normally sit in one place at night, but during the day they wander around.
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[[Category:Magic for Beginners]]
[[Category:Magic for Beginners]]
[[Category:Horror Tropes]]
[[Category:Horror Tropes]]
[[Category:Daylight Horror]]
[[Category:Lighting Tropes]]
[[Category:Lighting Tropes]]
[[Category:{{PAGENAME}}]]