Display title | Defend Command |
Default sort key | Defend Command |
Page length (in bytes) | 12,421 |
Namespace ID | 0 |
Page ID | 107263 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Massedit0987 (talk | contribs) |
Date of latest edit | 09:54, 20 August 2017 |
Total number of edits | 9 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The Defend Command is a common battle command in RPGs, where the character assumes a defensive stance that reduces damage received from enemies (usually by half), usually at the expense of not being able to take any other action in that stance. Hence, this command is regarded as useless (especially in turn-based environments where all actions require a full turn), although it can vary from game to game. Occasionally, however, a boss will have a charged-up super move which is best survived by defending on the turn it fires, leaving players used to ignoring the command clueless as to how to survive. |