Information for "Depth Perplexion"

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Display titleDepth Perplexion
Default sort keyDepth Perplexion
Page length (in bytes)14,165
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Page ID81401
Page content languageen - English
Page content modelwikitext
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Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)
Page imagePerplex2b 8754.jpg

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorInternetArchiveBot (talk | contribs)
Date of latest edit13:28, 15 September 2018
Total number of edits11
Recent number of edits (within past 180 days)0
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Before the days of 3D graphics, gamers were only concerned with three layers: the background, the foreground, and the "main layer" in between that the player actually resided on. This is the only layer that is supposed to matter. Sometimes the foreground might block your view, and some guys may attack from the background, but that's it.
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