Display title | Door Roulette |
Default sort key | Door Roulette |
Page length (in bytes) | 15,613 |
Namespace ID | 0 |
Page ID | 29748 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | WonderBot (talk | contribs) |
Date of latest edit | 00:08, 18 August 2023 |
Total number of edits | 15 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | What the heroes are looking for is behind one door. The problem is that the heroes stand in a long hallway or circular room lined with doors in any direction they care to proceed. Every other door but the exit has something disheartening, dopey, dangerous, disastrous or deadly on the other side, but none of them are marked or visibly distinct from each other, so they have no choice but to try each one to find the way out. Named for the game of chance in which there's only one way to win and many ways to lose, Door Roulette is the same thing—lots of doors lead nowhere (or nowhere good), but only one is the way forward. |