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== [[Massively Multiplayer Online Role Playing Game|MMORPGs]] ==
* This is one of the common complaints in NPC-heavy areas of the [[Massively Multiplayer Online Role Playing Game|MMORPG]] ''[[City of Heroes]]'': not only are player characters unable to push NPCs out of the way, NPCs are perfectly capable of pushing player characters around. This is not as bad as it could be, since NPCs are generally constantly in motion. The henchman-centric Mastermind class compounds the problem, although they can command the henchmen to move out of the way using the "Go To" command.
** However, Controller/Dominator pets cannot be given commands at all and a trio of Fire Imps can still clog a narrow doorway. At least some pets like Singularity and Dark Servant are intangible, making this problem irrelevant as you can walk ''through'' them.
* ''[[World of Warcraft]]'' was specifically made with no character collision to avert this. So instead of a few dozen players standing in front of a set of doors preventing others from entering or exiting, you get a few dozen players ''standing in the middle'' of an NPC others might want to click on/interact with. Yay.