E.S.S. Mega: Difference between revisions
(Import from TV Tropes TVT:VideoGame.ESSMega 2012-07-01, editor history TVTH:VideoGame.ESSMega, CC-BY-SA 3.0 Unported license) |
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''E.S.S. Mega'' is a simulation game developed by Coktel Vision and released in 1991. |
''[[E.S.S. Mega]]'' is a simulation game developed by Coktel Vision and released in 1991. |
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''E.S.S. Mega'' (European Space Simulator Mega) is a space shuttle simulation that strikes a balance between realism and playability. There is a lot of eye-catching 3D-modelled graphics. There’s a wealth of information in the in-game space database, and quite a lot of gameplay depth. ''E.S.S. Mega'' is one long campaign that emphasizes on micro-level decisions (e.g. how much fuel to carry) then macro-level space program policies. You will first equip the space shuttle with cargo, crew, and energy. Then you will launch, pilot, and land it on a “shuttle carrier”. When your shuttle is safely orbiting Earth, you will send up and maintain satellites, build and manage a space station. |
''E.S.S. Mega'' (European Space Simulator Mega) is a space shuttle simulation that strikes a balance between realism and playability. There is a lot of eye-catching 3D-modelled graphics. There’s a wealth of information in the in-game space database, and quite a lot of gameplay depth. ''E.S.S. Mega'' is one long campaign that emphasizes on micro-level decisions (e.g. how much fuel to carry) then macro-level space program policies. You will first equip the space shuttle with cargo, crew, and energy. Then you will launch, pilot, and land it on a “shuttle carrier”. When your shuttle is safely orbiting Earth, you will send up and maintain satellites, build and manage a space station. |
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=== This [[Video Game]] contains examples of: === |
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[[Category:E.S.S. Mega]] |
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Latest revision as of 15:46, 24 July 2020
E.S.S. Mega is a simulation game developed by Coktel Vision and released in 1991.
E.S.S. Mega (European Space Simulator Mega) is a space shuttle simulation that strikes a balance between realism and playability. There is a lot of eye-catching 3D-modelled graphics. There’s a wealth of information in the in-game space database, and quite a lot of gameplay depth. E.S.S. Mega is one long campaign that emphasizes on micro-level decisions (e.g. how much fuel to carry) then macro-level space program policies. You will first equip the space shuttle with cargo, crew, and energy. Then you will launch, pilot, and land it on a “shuttle carrier”. When your shuttle is safely orbiting Earth, you will send up and maintain satellites, build and manage a space station.
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