End of an Age: Difference between revisions

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* For the early history of the Internet and computer gaming, real time strategy gaming was often the preferred mode of gameplay, since it required a minimal amount of voice work, or plots, and did not take very long to play to get used to in addition to being the best possible things on the early computer graphics. However, beginning in the mid 2000s and especially in the 2010s, real time strategy took a dive, as the advances in graphics now meant that it was possible for video games to have genuinally compelling plots and have complex characters, and the reliance of real time strategy on repetitive and simplistic plots caused the genre to crash. While there are still some major RTS series still out there, they are from franchises before the decline began and are still therefore given a pass, while new games have rarely used the real time strategy formula, instead focusing on third or first person games.
* For decades, kids shows in the West were largely forbidden from making things too violent or getting too serious. However, the rise of the Internet increasingly made this implausible and thus several kids shows in the 2010s really began to push the envelope with mature themes like war, discrimination, ethical and moral dilemmas and the like. While not devoid of funny or amusing moments, they are a lot more rarer.
* The [[Alien Invasion]] has greatly fallen out of favor, in large part due to overuse, and also due to some really bad films. As a result, this type of film is never used seriously or very rarely, to the point that unless its a parody, or is a throwback to prior eras, the use of the alien invasion film seems set to become a part of the past.
of the past.
* While smoking had already been depicted as a bad thing for a while, [[Good Smoking, Evil Smoking]] was still used for any morally ambiguous [[Anti-Hero]] or [[Token Evil Teammate]], and was not solely a villainous trait. However, the early 2010s saw smoking graudually phased even among those characters, to the point that the only character who would smoke would be a villain unless it was a [[Period Piece]].
* The use of [[Sensible Heroes, Skimpy Villains]] has gradually become less clear cut from the mid 2000s and esepcially the 2010s, with the greater awareness of non monogamous relationships and the rise of villains in clear cut suits or dressing sensibly has increasingly led this trope to be either inverted or played with rather than played straight.