Information for "Enemy Exchange Program"

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Display titleEnemy Exchange Program
Default sort keyEnemy Exchange Program
Page length (in bytes)23,138
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Page ID151861
Page content languageen - English
Page content modelwikitext
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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorDai-Guard (talk | contribs)
Date of latest edit19:55, 9 April 2017
Total number of edits8
Recent number of edits (within past 180 days)0
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In RTS games, at least the kind where the sides are significantly different from each other, it will often be possible to capture structures that produce enemy units and make enemy unit types for your own use. Pre-scripted single-player scenarios will sometimes make this mandatory or even restrict you to only using enemy units for the duration of the mission. This is an obvious way to add variety, but can easily come off as contrived story-wise.
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