Etrian Odyssey/WMG: Difference between revisions
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== Guns are a recent invention. == |
== Guns are a recent invention. == |
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Very recent. In fact, the technology to make guns, gunpowder, and bullets were taken from the |
Very recent. In fact, the technology to make guns, gunpowder, and bullets were taken from the {{spoiler|ruins of Shinjuku}} within the Labyrinth of the first game. Found, studied, and sold. Within a few years they have become popular weapons in some circles, becoming common enough to be sold in shops by the time the second game comes around. |
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== Dark Hunters learn their techniques by studying salvaged "[[Fetish Fuel|technique magazines]]". == |
== Dark Hunters learn their techniques by studying salvaged "[[Fetish Fuel|technique magazines]]". == |
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== ''Etrian Odyssey III'' has an all-new roster of heroes because plot-wise, the player's Guild from ''Heroes of Lagaard'' ''can't'' return. And they ''won't'', because... == |
== ''Etrian Odyssey III'' has an all-new roster of heroes because plot-wise, the player's Guild from ''Heroes of Lagaard'' ''can't'' return. And they ''won't'', because... == |
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While your Guild could easily [[Old Save Bonus|make the jump from]] ''Etrian Odyssey'' to ''Heroes of Lagaard'', certain endgame events make such a reappearance unfeasible -- mainly, {{spoiler|their 'involvement' in the immortality project}}. While your heroes are meant to be [[ |
While your Guild could easily [[Old Save Bonus|make the jump from]] ''Etrian Odyssey'' to ''Heroes of Lagaard'', certain endgame events make such a reappearance unfeasible -- mainly, {{spoiler|their 'involvement' in the immortality project}}. While your heroes are meant to be [[Featureless Protagonist|blank slates]] and everything about them hinging solely on your imagination, that sort of ending demands ''some sort'' of follow-up if they return... which is exactly why they ''won't''. |
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Regardless of whatever path they decided to take with it, it'd be [[Unpleasable Fanbase|impossible to please everyone]] -- what might work as "perfectly in character" for some players' Guilds to do would invariably prove [[Character Derailment|"horribly OOC!"]] for others. End result: one majorly [[Broken Base]], something a niche series like ''Etrian Odyssey'' can't afford. |
Regardless of whatever path they decided to take with it, it'd be [[Unpleasable Fanbase|impossible to please everyone]] -- what might work as "perfectly in character" for some players' Guilds to do would invariably prove [[Character Derailment|"horribly OOC!"]] for others. End result: one majorly [[Broken Base]], something a niche series like ''Etrian Odyssey'' can't afford. |
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== Future Class Speculation == |
== Future Class Speculation == |
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Guesses for what sort of classes could appear in ''EO V'' and beyond go here! |
Guesses for what sort of classes could appear in ''EO V'' and beyond go here! |
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* Exterminators: Consummate hunters with several skills suited for luring out, manipulating, and fighting F.O.E.s. May be a Special Class that is only unlockable by progressing far enough in their game's plot, or even as part of a branching path (where the Exterminators are [[Well-Intentioned Extremist |
* Exterminators: Consummate hunters with several skills suited for luring out, manipulating, and fighting F.O.E.s. May be a Special Class that is only unlockable by progressing far enough in their game's plot, or even as part of a branching path (where the Exterminators are [[Well-Intentioned Extremist]]s out to tame the wilds of Yggdrasil). |
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* Jesters: Combination Buffers and De-rezzers who raise their party's morale and taunt enemies. Could also send their allies into berserker rages. |
* Jesters: Combination Buffers and De-rezzers who raise their party's morale and taunt enemies. Could also send their allies into berserker rages. |
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* Minstrels: Spellcasters who harness the elements through [[Magic Music]]. Distinct from Troubadours in that they focus more on using songs to alter the |
* Minstrels: Spellcasters who harness the elements through [[Magic Music]]. Distinct from Troubadours in that they focus more on using songs to alter the environment itself, by calling in things like cold breezes, choking heat and booming thunderstorms. |
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* Researchers: People who study Yggdrasil in order to unlock more of its secrets. Serve as either Medics/Alchemists who also double as their game's best item harvesters, for obvious reasons. |
* Researchers: People who study Yggdrasil in order to unlock more of its secrets. Serve as either Medics/Alchemists who also double as their game's best item harvesters, for obvious reasons. |
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* Riders: A class who travels on a horse or other creature, they can fight [[Powerup Mount|on its back]] or choose to dismount and let their [[Beast of Battle|companion]] temporarily take the sixth slot (though allowing them to get knocked out renders them unusable for the rest of the battle). |
* Riders: A class who travels on a horse or other creature, they can fight [[Powerup Mount|on its back]] or choose to dismount and let their [[Beast of Battle|companion]] temporarily take the sixth slot (though allowing them to get knocked out renders them unusable for the rest of the battle). |
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* Scribes: [[Badass Bookworm |
* Scribes: [[Badass Bookworm]]s who can invoke the elements with the written word, carrying books or scrolls at all times. |
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[[Category:Wild Mass Guessing/Video Games]] |
[[Category:Wild Mass Guessing/Video Games]] |
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