Display title | Faction Calculus |
Default sort key | Faction Calculus |
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Page ID | 38305 |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 10:26, 9 April 2017 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | In Strategy Games whether turn-based, real-time, or 4X, when there are different factions, these will (usually) have different advantages, disadvantages, and play styles to entertain the player. With a low amount of factions, there are clear, fundamental differences, but as the factions grow, the differences subside, until eventually the sides are not polar opposites as much as points on a gradient or two. |