Final Fantasy VI: Difference between revisions

added new trope
mNo edit summary
(added new trope)
 
(7 intermediate revisions by one other user not shown)
Line 223:
* [[Follow the Plotted Line]]: Sabin's scenario feels like this, except nobody bothered to tell him that the direct pathway to Nikeah is blocked by the landslide.
* [[Forbidden Fruit]]: Banon tells a Pandora's Box-like story to Terra. Otherwise, there is no clear example of this trope, unless the magic itself/Warring Triad statues count.
* [[Forced to Watch]]: inadvertently done in Locke's scenario; when Celes is first introduced, she is a prisoner, being tortured by a guard. Because Locke is disguised as another guard, helping her would blow his cover, and he cannot do so until the guard leaves.
* [[For Doom the Bell Tolls]]: Heard in the opening theme when the opening narration talks about the destructive War of the Magi. This trope later reappears in the first world map music in the World of Ruin and "Dancing Mad", the final boss theme, and is also present in [[The Empire]]'s theme. The first three also overlap with [[Ominous Pipe Organ]] ([[The Empire]]'s theme opts for brass instruments instead).
* [[Foreshadowing]]:
Line 247 ⟶ 248:
* [[Giant Space Flea From Nowhere]]: Some of the bosses are just there for no particular reason, with Ultros being the most hilariously notable.
* [[Gladiator Subquest]]: The Colosseum.
* [[Glass Cannon]]: {{spoiler|Believe it or not, Kefka. As the [[Final Boss]], he is certainly a formidable foe with a bevvy of devestating attacks, the most notorious being Fallen One, which reduces the hp of the entire party to 1 apiece. Oddly, however, Kefka's own hp bar is suprisingly low, and he can be defeated with as few as 8 max damage strikes. You can make the fight even easier by equipping a member of the party with Crossfight. If a party member has two weapons when Crossfight is active, he'll be able to attack a full 8 times in one turn and defeat Kefka in seconds, literally.}}
* [[Goggles Do Nothing]]: Quite literally, in the SNES version of the game. The Evade stat was useless due to a glitch, so the Blind status ailment didn't impact the characters in any way (except Strago, who wouldn't learn Lores when Blinded; for everybody else, it just made them look like they're wearing [[Cool Shades]]), so the Goggles that prevented blindness... you get the idea.
* [[Goggles Do Something Unusual]]: They will protect from blindness, which is actually useful if it's the newer (or fan-patched) version of the game.
Line 312 ⟶ 314:
* [[Knights and Knaves]]: The whole town of Zozo is like this, except there is only one knight.
* [[La Résistance]]: The Returners.
* [[Land of the Shattered Empire]]: The World of Ruin is set on the ruins of ''everything'', including the Gestalt Empire. Kefka doesn't rule anything; he terrorizes everyone instead, to the point some people began to worship him as a god.
* [[Laser Blade]]: The Atma/Ultima Weapon.
* [[Last Ditch Move]]:
Line 355 ⟶ 358:
* [[Market-Based Title]]: In the west, it used to be ''Final Fantasy III''.
* [[Mascot Mook]]: Cactuar's first appearance.
* [[May the Farce Be with You]]: Several. First of all, Biggs and Wedge, a [[Running Gag]] in the franchise. Then there's the scene where Kefka hurls the Emperor off the cliffside, a reference to Palpatine's death in ''[[Return of the Jedi]]''. Setzer makes a reference to ''[[A New Hope]]'' in a scene on the airship ("Didn't I say it before? This is the world's fastest ship!") and when Locke rescues Celes from the jail, she quips, "Aren't you a little short for an Imperial trooper?"
* [[Meaningful Echo]]: Celes' [[Tear Jerker]] moment almost exactly mirrors the movements she goes through during the opera scene. The part where she throws the flowers from the balcony takes on a whole new meaning once you compare it to her throwing herself from the high cliff.
* [[Meaningful Name]]: Terra's mother's name is Madonna/Madeline. Hmmm....
Line 442 ⟶ 446:
** The Mage Master at the top of the Cultists' Tower is capable of casting some nasty, nasty spells. The safest way to take him down is to Berserk him (he's actually susceptible and a bit of a wimp), Invis your entire party (making even his ineffectual physical attack useless) and [[Mana Burn|Rasp]]/[[Mana Drain|Osmose]] him to death (he can die if he runs out of MP, and this also denies his [[Taking You with Me|last-gasp Ultima]], which is really freakin' powerful). This works admirably well on the Atma Weapon, as well, as opposed to the standard "beat him down, let him heal, beat him down again" tactic. Of course, anything claiming to be pure energy is asking for it.
** Also inverted: as with other games in the series, most instant-death attacks will fully heal undead targets. But not all of them: Banish/X-Zone and the "Cleave" type attacks (including the Odin/Raiden summon and the Zantetsuken sword) ''will'' work on undead. So, a subversion of an inversion?
* [[Ridiculously Cute Critter]]: '''Moogles!'''
* [[Roof Hopping]]: Or Traintop hopping. In Zozo, you are forced to jump from holes in the sides of buildings.
* [[Sad Battle Music]]: In one of the battles vs. Ultros, when Relm joins the party, the boss theme is replaced by her theme.
Line 482 ⟶ 487:
* [[Storming the Castle]]
* [[A Storm Is Coming]]: The opening cinematic even has a thunderstorm foreshadowing how the first act does not end well.
* [[Surveillance Station Slacker]]: When Celes is first introduced, she is a prisoner; Locke (disguised as a guard) sees an actual guard tell another to watch her, the second guard assuring him he won't fall asleep. When Locke exits the cell and reenters, the guard has, naturally, fallen asleep.
* [[Stylish Protection Gear]]: One interesting feature of this game are the Tents, used to replenish HP. Each character has their own unique Tent, with a color scheme matching their clothes.
* [[Summon Magic]]: Possibly the weakest in series, although it's justified in that we summon the dead Espers, and the fact that the main point of Espers, or rather the magicite, is to enable the use of magic by normal people. This game should also get props for having the most variety in its summons. It has the traditional "major elemental attack" set (Ifrit, Shiva, Ramuh, etc) and status inflicting ones (Stray Cat, Shoat, Phantom, etc). Then it has a few oddball ones, like Golem, which acts as a physical damage absorbing shield till he runs out of HP, or Palidor, which initiates a full party jump attack. You may only get to summon an Esper once per character per battle, but they at least serve more strategic roles than arguably any other game in the series.
* [[Tactical Suicide Boss]]: Ymir (also known as Whelk in the SNES and PSX versions) in the Narshe mines.
Line 513 ⟶ 520:
** It's debatable if Setzer was giving the tutorial of the airship controls to the party and everyone can pilot it, or it was simply for the player's benefit and he still controls it. In the straight case, everybody seems to know how to pilot the Magitek Armor. Sabin does pilot it at some point, though (he crashes, but it's not really his fault).
** In the SNES version, there is a scene with Sabin and Cyan where the player is lead to believe that the Magitek armor's controls are largely intuitive... for anyone who's not a complete luddite (as demonstrated by Cyan's spastic donuts in the Empire's camp after the poisoning of Doma Castle).
* [[Unique Enemy]]:
** [[Everything's Better with Dinosaurs|Brachiosaurs and Tyrannosaurs]] are only found in the forest north of the Veldt. These mobs are tough, but they give a ''lot'' of experience if defeated, making them ideal for power leveling (especially if you have a Growth Egg) and might even drop an incredibly rare gear called an Economizer, which lowers the mana cost of spells to only one MP, letting you use magic practically for free if you chance to find one.
** Cactuars are only found in the desert south of Miranda. They have only 3 hit points, but an overwhelmingly strong AC that makes them very hard to hit. A Sniper Eye equipped to a party member will make them pushovers, and they yeild 10,000 gp when slain.
*** Gigantaurs are extra-large Cactuars that are also unique to this location - they are ''far'' more dangerous.
* [[Upgrade Artifact]]: Magicite, though it's more of a case of speeding up the training instead of instant powers.
* [[Urban Segregation]]: Jidoor is an extreme case, where the middle class live in the south of the town and the rich live in the north of town, and the richest man in town stays in a very large mansion at the very north. The poor faced endless pressure by the other citizens, and they eventually left and founded a town in the mountains, named Zozo, which ended up becoming a total hellhole. Later, Vector is split into three parts. The bottom is inhabited by Returner sympathizers and thieves, the upper part is patrolled by Imperial soldiers, and the top holds the massive Imperial Palace.