Final Fantasy XV: Difference between revisions

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** Tutorial modes which can be revisited at any time.
** Tutorial modes which can be revisited at any time.
* [[A Worldwide Punomenon]]: The game script is LOADED with puns, the point you'd swear the ''[[Dragon Quest]]'' writers wrote it, and given Square and Enix are the same company, they likely did.
* [[A Worldwide Punomenon]]: The game script is LOADED with puns, the point you'd swear the ''[[Dragon Quest]]'' writers wrote it, and given Square and Enix are the same company, they likely did.
* [[Beef Gate]]: Daemons are intended as such by default, as they are far more dangerous than daytime monsters, thus meant to discourage low level players from gallivanting around the map at all hours.
* [[Canis Latinicus]]: Aside from [[Incredibly Lame Pun]]s, the game loves it's use of Latin.
* [[Canis Latinicus]]: Aside from [[Incredibly Lame Pun]]s, the game loves it's use of Latin.
* [[Likes Older Women]]: A recurring element with female cast members. The guys practically drool over Cindy and Araena in every scene in-universe, and Lunafreya is older than Noctis by four years and he totally reciprocates her feelings for him, and did since they first met as children.
* [[Likes Older Women]]: A recurring element with female cast members. The guys practically drool over Cindy and Araena in every scene in-universe, and Lunafreya is older than Noctis by four years and he totally reciprocates her feelings for him, and did since they first met as children.
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* [[Obvious Beta]]: Both the prototype of what this game would be and even its first releases qualified as this, with the first responsible for the game being retooled heavily into what was actually released. The actual released product has received numerous updates since release to add further content and flesh out the initial experience, which was still underdone originally, especially in the second half of the game.
* [[Obvious Beta]]: Both the prototype of what this game would be and even its first releases qualified as this, with the first responsible for the game being retooled heavily into what was actually released. The actual released product has received numerous updates since release to add further content and flesh out the initial experience, which was still underdone originally, especially in the second half of the game.
* [[Spiritual Successor]]: This game bears a lot of similar themes as ''[[Final Fantasy VI]]'', including an [[The Empire|empire]] with [[Magitek]] weapons, a Kefka-esque villain, and even a "World of Ruin", {{spoiler|which basically Eos after the Eternal Night falls on it}}.
* [[Spiritual Successor]]: This game bears a lot of similar themes as ''[[Final Fantasy VI]]'', including an [[The Empire|empire]] with [[Magitek]] weapons, a Kefka-esque villain, and even a "World of Ruin", {{spoiler|which basically Eos after the Eternal Night falls on it}}.
* [[Wide Open Sandbox]]: After the first few chapters the world is yours to explore in ever widening extremes. It becomes far more linear by the end of the game, though.
{{Needs More Tropes}}
{{Needs More Tropes}}