Display title | Follow the Plotted Line |
Default sort key | Follow the Plotted Line |
Page length (in bytes) | 13,519 |
Namespace ID | 0 |
Page ID | 28849 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 06:02, 11 April 2017 |
Total number of edits | 12 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A particular video game plot consisting of the protagonists following a path laid out for them (although this isn't exclusive to linear games) with seemingly no real thought as to where they might end up. They face countless diversions and dangers, yet, somehow, they always end up at the place they were supposed to reach (and are Just in Time in a lot of cases too). It's clear that you have no other reason for doing things besides the fact that the designer decided that you should. |