Future Wars: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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(Not a trope)
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Includes the following tropes:
Includes the following tropes:
* [[Dystopic Future]]: It's pretty much in ruins because of the aliens.
* [[The Future]]: One of the eras you travel to.
* [[The Future]]: One of the eras you travel to.
* [[Lost Forever]]: A classic adventure gaming trope, it is quite easy to leave several areas while forgetting to obtain an item that becomes crucial later.
* [[Lost Forever]]: A classic adventure gaming trope, it is quite easy to leave several areas while forgetting to obtain an item that becomes crucial later.

Revision as of 12:45, 8 September 2018

Future Wars is an Adventure Game by Delphine that focuses on Time Travel. It was one of the first adventure games on the PC to use 256-color VGA graphics, released over a year before King's Quest V.

The nameless protagonist stumbles upon a time machine and happens to foil an alien plot in the middle ages; as a reward, he is taken to the dystopic future (under attack from those same aliens) and asked to help defeat them in the stone age.

Includes the following tropes:

  • The Future: One of the eras you travel to.
  • Lost Forever: A classic adventure gaming trope, it is quite easy to leave several areas while forgetting to obtain an item that becomes crucial later.
  • Phlebotinum Breakdown: The time machine doesn't work too well, causing you to end up in the wrong spot at least twice.
  • Pixel Hunt: Early in the beginning, you have to put a one-pixel flag into a one-pixel hole to proceed.
  • Sudden Gameplay Change: The endgame consists of two back-to-back action sequences.