Game Breaker/Web Comics

Everything About Fiction You Never Wanted to Know.


Examples of Game Breakers in Web Comics include:

  • The cast of Adventurers!, which is set in an RPG Mechanics Verse, have found and exploited a few of these.
  • Drowtales - The fae, especially the drowolath/drowussu/vanir (light elves). Drowtales is not a setting that is aimed to be balanced in terms of power between factions and species. Period. The humanoid fae are not only dominant in terms of power compared to other species who can't use mana, they are also unbalanced (in terms of gaming) within their own species. It is mentioned in the immortality podcast that very old dokkalfar or drow can reach a point where they are so powerful that they could literally wipe out a small army (drow size army, granted) of 'normal'/young (60-200 y.o.) fae. Waes'oloth, the Beldrobbaen Ill'haress is the example used. Of course, by that time their aura has grown so huge/dense that they literally need a whole clan or even city to sustain their bodies in a prime condition. This is why Diva's 'ordinary' mana blast blew an entire mutlistory building down. Within the city of Chel she had sufficient mana to fuel her attacks to nearly godlike power levels. This disparity in power, both in relation to other species and within their own species, is what makes the fae dominant. Only their comparative absence from the surface for a millennium has allowed the goblin races (halmes, kotorcs, ferals, naga) to become dominant there. A dominance that can be wiped away if the fae (drow or vanir in this case) makes a concentrated effort to do so. (Luckily for the goblins, so far they seem to prefer trade and limited raids.) It is not balanced, it is not fair and it might rub people the wrong way but it is the fait accompli in the Drowtales setting.

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