Display title | Gamergate/Analysis |
Default sort key | Gamergate/Analysis |
Page length (in bytes) | 2,873 |
Namespace ID | 0 |
Page ID | 436649 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | Msq (talk | contribs) |
Date of page creation | 04:07, 31 May 2016 |
Latest editor | Lequinni (talk | contribs) |
Date of latest edit | 16:01, 17 December 2018 |
Total number of edits | 8 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Gamergate tends to be considered a significant case of Could Have Avoided This Plot since it came to light in August 2014. But while the catalysts involved the "Quinnspiracy" and "Gamers are Dead" pieces, it's not without precedent. Cases of ethical failures in games journalism and antagonisms between media and gamers not only predate GG (among the most infamous being "Doritogate," the Mass Effect 3 controversy and accusations of gamer "entitlement") but also go back decades, well into The Eighties. This suggests that while Gamergate could have been avoided or at least ended much sooner, the pressure that led to something like it happening had been building for a relatively long time. |