Gradius/Trivia: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Bad Export for You]]: The NES ''Life Force'' only allows two options per ship (instead of three like its FC counterpart) and lacks the multiple endings from the FC ''Salamander''; its sole ending is a static shot of the Konami logo while the ending theme plays.
* [[Bad Export for You]]: The NES ''Life Force'' only allows two options per ship (instead of three like its FC counterpart) and lacks the multiple endings from the FC ''Salamander''; its sole ending is a static shot of the Konami logo while the ending theme plays.
* [[Follow the Leader]]: A great many shooters followed the ''Gradius'' powerup system, sometimes expanding it into a between-levels "shop" where points could be exchanged for powerups, other times using it verbatim.
* [[Follow the Leader]]: A great many shooters followed the ''Gradius'' powerup system, sometimes expanding it into a between-levels "shop" where points could be exchanged for powerups, other times using it verbatim.
* [[Keep Circulating the Tapes]]: The mainline games are fairly good about this, each game from ''I'' through ''IV'' having had about 1-3 [[Arcade Perfect Port|Arcade Perfect Ports]], but the ''Solar Assault Gradius'' sub-series never saw a console release (you may be lucky to find one at Chuck-e-Cheese's).
* [[No Export for You]]: Much of the series. In fact, in a world where <s>the U.S.</s> North America gets priority over Europe when it comes to video game releases, the opposite applies for not only this series, but the [[Affectionate Parody]], [[Parodius]], as well.
* [[No Export for You]]: Much of the series. In fact, in a world where <s>the U.S.</s> North America gets priority over Europe when it comes to video game releases, the opposite applies for not only this series, but the [[Affectionate Parody]], [[Parodius]], as well.
* [[Sequel First]]: ''Gradius II'' was released in 1988 in Japan and Europe, but ''not in North America'', where it was officially unreleased until its appearance on ''Gradius Collection'' in 2006. ''Gaiden'' is a milder example; ''IV'' and ''Galaxies'' came after it and were released here before ''Collection'' (which included ''Gaiden'' as well).
* [[Sequel First]]: ''Gradius II'' was released in 1988 in Japan and Europe, but ''not in North America'', where it was officially unreleased until its appearance on ''Gradius Collection'' in 2006. ''Gaiden'' is a milder example; ''IV'' and ''Galaxies'' came after it and were released here before ''Collection'' (which included ''Gaiden'' as well).

Revision as of 20:05, 25 January 2018


  • Bad Export for You: The NES Life Force only allows two options per ship (instead of three like its FC counterpart) and lacks the multiple endings from the FC Salamander; its sole ending is a static shot of the Konami logo while the ending theme plays.
  • Follow the Leader: A great many shooters followed the Gradius powerup system, sometimes expanding it into a between-levels "shop" where points could be exchanged for powerups, other times using it verbatim.
  • Keep Circulating the Tapes: The mainline games are fairly good about this, each game from I through IV having had about 1-3 Arcade Perfect Ports, but the Solar Assault Gradius sub-series never saw a console release (you may be lucky to find one at Chuck-e-Cheese's).
  • No Export for You: Much of the series. In fact, in a world where the U.S. North America gets priority over Europe when it comes to video game releases, the opposite applies for not only this series, but the Affectionate Parody, Parodius, as well.
  • Sequel First: Gradius II was released in 1988 in Japan and Europe, but not in North America, where it was officially unreleased until its appearance on Gradius Collection in 2006. Gaiden is a milder example; IV and Galaxies came after it and were released here before Collection (which included Gaiden as well).
  • What Could Have Been: The canceled racing game Vic Viper.
  • Wiki Rule: Yes, it has one.