Guile Hero: Difference between revisions

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* {{spoiler|Kratos Aurion}} in ''[[Tales of Symphonia]].'' {{spoiler|His plan to let a human wield the Eternal Sword relies on him repeatedly betraying the party and playing both sides so that he can finally [[Death Seeker|die]]. It's [[Heel Face Revolving Door|never really clear what side he's on]] until the end,}} and although it is his sword skills that are commented on the most, his plotting does a lot more to drive the story forward.
* {{spoiler|Kratos Aurion}} in ''[[Tales of Symphonia]].'' {{spoiler|His plan to let a human wield the Eternal Sword relies on him repeatedly betraying the party and playing both sides so that he can finally [[Death Seeker|die]]. It's [[Heel Face Revolving Door|never really clear what side he's on]] until the end,}} and although it is his sword skills that are commented on the most, his plotting does a lot more to drive the story forward.
* Rachel Alucard in ''[[BlazBlue]]'' leans even further towards this in ''Continuum Shift'' than in ''Calamity Trigger''. Her goal? To find the Master Unit Amaterasu and kill Terumi. Of course, {{spoiler|the Imperator destroys Amaterasu before she can find it, but naturally, Rachel doesn't lose her cool even when she learns her efforts to find it were for naught}}.
* Rachel Alucard in ''[[BlazBlue]]'' leans even further towards this in ''Continuum Shift'' than in ''Calamity Trigger''. Her goal? To find the Master Unit Amaterasu and kill Terumi. Of course, {{spoiler|the Imperator destroys Amaterasu before she can find it, but naturally, Rachel doesn't lose her cool even when she learns her efforts to find it were for naught}}.
* In ''[[Little Nightmares]]'', Six cannot fight, and must avoid and/or outsmart enemies to survive and escape. Downplayed a little with the second game, as Six still cannot fight at all, and while there are ways for Mono to do so, it is still very much a [[Stealth-Based Mission]] type of game.

* ''[[Limbo]]'' is a lot like


== Web Comics ==
== Web Comics ==