Information for "Hit Stop"

Basic information

Display titleHit Stop
Default sort keyHit Stop
Page length (in bytes)2,603
Namespace ID0
Page ID117557
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
DeleteAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorDai-Guard (talk | contribs)
Date of latest edit01:48, 10 April 2017
Total number of edits6
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (5)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
Freezing or slowing time for a right at the moment of an impact to create the impression that something hits harder, or for dramatic effect. For particularly dramatic scenes it may continue into a full-blown Overcrank. Some video games will also use it to make combo input easier. Trope name comes from the term used for this in the Guilty Gear fighting game series.
Information from Extension:WikiSEO