Hopeless Boss Fight: Difference between revisions
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* In ''[[Pokémon Rumble]]'', at the beginning, Rattata notices that the boss door is open and sneaks in. Of course, you can't win with level 28 against 100.
* Downplayed a little with Genichiro, the [[Starter Villain]] and tutorial boss in ''[[Sekiro: Shadows Die Twice]], ''at least the first time you fight him. It is technically possible - but difficult - for the player to beat him, but even if that happens, [[Gameplay and Story Segregation|Wolf still loses the duel in the following cutscene]], and Genichiro still lops his arm off. But take heart, you'll be able to kick his ass twice later in the game.
* In ''[[American McGee's Alice]]'', Alice cannot defeat the Jabberwock the first time she fights him. The objective of the battle is to survive and stall until the Gryphon can arrive to chase him away. Succeed, and you get the final component of the Jabberwock Eye Staff, a powerful weapon. Ironically, while the second battle with him doesn't fit the Trope (not only ''can'' she defeat him, she ''must'', because he'll kill her if she can't), the second fight is much, much harder than the first
=== Action Game ===
* Kratos's first encounter with Zeus in ''[[God of War
** Similarly, in [[God of War: Chains Of Olympus|''Chains Of Olympus'']] your first battle against Charon is hopeless, since you don't have the right weapon to fend off one of his attacks. You must cross all of Tartarus to find it
* ''Blood Omen: [[Legacy of Kain]]'' includes an early battle with Malek. He cannot be killed, forcing Kain to leave and seek help, first from the oracle (Moebius) and then Vorador, who defeats Malek himself.
** In fact, the very first battle is against respawning bandits. If you kill them all, more will come along, and eventually kill you in order to progress the story.
* The [[Newgrounds]] flash game ''Mobile Weapon'' contains an example of this. At some point in the game, you fight Fleet Commander Ariel Highwater in her mecha, Serra Superion. The mecha has ridiculous health and power and will maim your party within a few hits. However, you don't lose the game: you merely need to repair your own mechas after the battle. You'll never hear from her again.
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* This happens twice in ''Breakdown'', both with [[The Dragon]], Solus. The first time isn't much of a fight, since he slams you against a wall before you can really do much. The second time is more of a fight, but the second he gets more strength, the fight's basically over. {{spoiler|However, you get to fight him again after some [[Time Travel]], and after he remarks that you were supposed to die quick, you beat him because you're now as powerful as he is.}}
* If you play the Zeon campaign in ''[[Mobile Suit Gundam]]: [[Gundam vs. Series|Federation vs. Zeon]]'', nearly every encounter with Amuro and his Gundam is this. You're not even able to consistently damage him until the final mission, where you drop into his own final battle with Char.
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