Hotel Dusk: Room 215/Trivia: Difference between revisions
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* [[Doing It for the Art]]: The game was in development for almost 2 years because of the character portraits. |
* [[Doing It for the Art]]: The game was in development for almost 2 years because of the character portraits. |
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** This |
** This coincides with the plot considering that paintings and art galleries play a big role. |
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* [[What Could Have Been]]: Game designer Rika Suzuki once commented he would like to have seen Ashley from ''[[Trace Memory]]'' and Kyle Hyde meet up, presumably in a crossover game. Sadly, with the company of both games having gone under, it will never be. |
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[[Category:Hotel Dusk: Room 215]] |
[[Category:Hotel Dusk: Room 215]] |
Latest revision as of 14:34, 22 February 2018
- Doing It for the Art: The game was in development for almost 2 years because of the character portraits.
- This coincides with the plot considering that paintings and art galleries play a big role.
- What Could Have Been: Game designer Rika Suzuki once commented he would like to have seen Ashley from Trace Memory and Kyle Hyde meet up, presumably in a crossover game. Sadly, with the company of both games having gone under, it will never be.