Hunting the Most Dangerous Game: Difference between revisions

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Expect the villain to motivate his prey by promising he can "[[Win Your Freedom]]" by surviving X amount of time. Whether he's [[Villains Never Lie|being truthful or]] [[I Lied|not]], the story rarely actually ends with the hero simply winning his freedom and leaving, because then the villain would get away with it.
Expect the villain to motivate his prey by promising he can "[[Win Your Freedom]]" by surviving X amount of time. Whether he's [[Villains Never Lie|being truthful or]] [[I Lied|not]], the story rarely actually ends with the hero simply winning his freedom and leaving, because then the villain would get away with it.


[[The Wild Hunt]] may be one of these. See also [[Blood Knight]]. Villains who go so far as to have an MO and do this often enough are practicing [[Industrialized Evil]].
[[The Wild Hunt]] may be one of these. See also [[Blood Knight]]. Villains who go so far as to have an MO and do this often enough are practicing [[Industrialized Evil]]. Compare: [[Come Out, Come Out, Wherever You Are]]
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