Hyperspace Lanes: Difference between revisions

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So, you have [[Faster-Than-Light Travel]], and you want to travel to Rigel, but first you have to stop through Tau Ceti, even though you don't have any business there, and stopping there makes the journey longer. Why is this? Whether due to some law of physics or some artificial regulation, you have to follow the [[Hyperspace Lanes]].
So, you have [[Faster-Than-Light Travel]], and you want to travel to Rigel, but first you have to stop through Tau Ceti, even though you don't have any business there, and stopping there makes the journey longer. Why is this? Whether due to some law of physics or some artificial regulation, you have to follow the [[Hyperspace Lanes]].


[[Hyperspace Lanes]] allow space to have choke points and pace the story in space since you have to make stops along the way between jumps anyway. These lanes typically connect the only closest systems to each other. Not as silly as might be expected, as the stars of a galaxy are always in motion and even the tiny pull of distant stars may bring a ship seriously off course at great distances. Having a few lanes for which the movement and gravity of nearby stars is extremely well mapped out might be a lot safer than just blazing straight through a star cluster whose gravitational effects are only reasonably well estimated.
[[Hyperspace Lanes]] allow space to have choke points and pace the story in space since you have to make stops along the way between jumps anyway. These lanes typically connect the only closest systems to each other. Not as silly as might be expected, as the stars of a galaxy are always in motion and even the tiny pull of distant stars may bring a ship seriously off course at great distances. Having a few lanes for which the movement and gravity of nearby stars is extremely well mapped out might be a lot safer than just blazing straight through a star cluster whose gravitational effects are only reasonably well estimated. In some cases it is possible to go off the lanes, but doing so is often very hazardous (Perhaps [[Hyperspace Is a Scary Place]]).


Related to, but rarely overlaps with [[Portal Network]], typically only if any given gate is limited in terms of potential destinations. [[Sub-Trope]] of [[Faster-Than-Light Travel]].
Related to, but rarely overlaps with [[Portal Network]], typically only if any given gate is limited in terms of potential destinations. [[Sub-Trope]] of [[Faster-Than-Light Travel]].
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{{examples|Examples }}
{{examples|Examples }}