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'''I Am An Insane Rogue AI''' is a [[Web Games|browser-based game]] made by "Nerdook" and available on gaming site Kongregate. You play as an [[Exactly What It Says on the Tin|insane rogue AI]] that has decided to [[Take Over the World]] by hacking the mainframes of various facilities all around the globe.
'''''I Am An Insane Rogue AI''''' is a [[Web Games|browser-based game]] made by "Nerdook" and available on gaming site Kongregate. You play as an [[Exactly What It Says on the Tin|insane rogue AI]] that has decided to [[Take Over the World]] by hacking the mainframes of various facilities all around the globe.


It plays like a puzzle game: Each facility has a mainframe, some computer terminals, and several researchers and engineers. To hack the mainframe you must take control of all the terminals in the facility, but the researchers can fix them. You can at first only lock the doors and turn on and off the lights to scare them or ring phones to distract them from the computers. The engineers can repair the lights and unlock doors, but not fix the computers. Then robots are added and later turrets, which you can turn to your murderous purpose. Security agents can fix the computers and fight the robots, then there are the elites, a group of people with various extra abilities. Every action (locking doors, hacking drones and computers...) costs a number of "processing cycles": if the AI reaches zero a countdown will start, and if you can't gain any more by the end of it the level will end. Cycles can be gained by successfully hacking a computer and by ''[[Video Game Cruelty Potential|murdering people]]''.
It plays like a puzzle game: Each facility has a mainframe, some computer terminals, and several researchers and engineers. To hack the mainframe you must take control of all the terminals in the facility, but the researchers can fix them. You can at first only lock the doors and turn on and off the lights to scare them or ring phones to distract them from the computers. The engineers can repair the lights and unlock doors, but not fix the computers. Then robots are added and later turrets, which you can turn to your murderous purpose. Security agents can fix the computers and fight the robots, then there are the elites, a group of people with various extra abilities. Every action (locking doors, hacking drones and computers...) costs a number of "processing cycles": if the AI reaches zero a countdown will start, and if you can't gain any more by the end of it the level will end. Cycles can be gained by successfully hacking a computer and by ''[[Video Game Cruelty Potential|murdering people]]''.


Despite having been released only a few weeks before the time of this writing Released in January 2011, the game was already been played over a million times within a few weeks. Try it [http://www.kongregate.com/games/nerdook/i-am-an-insane-rogue-ai here].
Despite having been released only a few weeks before the time of this writing Released in January 2011, the game was already been played over a million times within a few weeks. Try it [http://www.kongregate.com/games/nerdook/i-am-an-insane-rogue-ai here].

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{{tropelist}}

* [[AcCENT Upon the Wrong SylLABle]]: Well, the AI ''was'' inspired partly by GLaDOS...
* [[AcCENT Upon the Wrong SylLABle]]: Well, the AI ''was'' inspired partly by GLaDOS...
* [[A.I. Is a Crapshoot]]: The Game.
* [[A.I. Is a Crapshoot]]: The Game.
* [[A Winner Is You]]: The ending is somewhat disappointing. {{spoiler|If you have more Pacifist completions, a different computer voice recounts that the company created an AI in 2012 which took over the world, achieving complete world domination by 2025. Slightly more satisfying if you swung more towards violence: it says that two years after the AI's takeover, every human was dead.}}
* [[Color-Coded for Your Convenience]]: The normal computers and the drones' sensors are green, and turn red when the A.I. hacks them. This is useful when Elites who can fix the drones appear.
* [[Color-Coded for Your Convenience]]: The normal computers and the drones' sensors are green, and turn red when the A.I. hacks them. This is useful when Elites who can fix the drones appear.
* [[Crush! Kill! Destroy!]]: The AI says this very phrase sometimes.
* [[Crush! Kill! Destroy!]]: The AI says this very phrase sometimes.
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* [[Red Eyes, Take Warning]]: The Rogue AI has a very Hal-esque red eye.
* [[Red Eyes, Take Warning]]: The Rogue AI has a very Hal-esque red eye.
* [[Rule of Fun]]
* [[Rule of Fun]]
* [[Shout-Out]]: The developer says in the notes that the AI has been inspired by other famous rogue [[A Is]] such as HAL-9000 from ''[[2001: A Space Odyssey]]'', ''[[System Shock]]'''s SHODAN, ''[[Portal (series)|Portal]]'''s GLaDOS, Skynet from ''[[The Terminator]]'' and WOPR of ''[[WarGames]]''. Specific references to them include:
* [[Shout-Out]]: The developer says in the notes that the AI has been inspired by other famous rogue [[AIs]] such as HAL-9000 from ''[[2001: A Space Odyssey]]'', ''[[System Shock]]''{{'}}s SHODAN, ''[[Portal (series)|Portal]]''{{'}}s GLaDOS, Skynet from ''[[The Terminator]]'' and WOPR of ''[[WarGames]]''. Specific references to them include:
** SHODAN: The same loathing of humans and all organic lifeforms, and sometimes its stuttering speech pattern.
** SHODAN: The same loathing of humans and all organic lifeforms, and sometimes its stuttering speech pattern.
** HAL: The A.I. has his iconic red "eye"/sensor and the achievements page is made to look like his memory banks.
** HAL: The A.I. has his iconic red "eye"/sensor and the achievements page is made to look like his memory banks.
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** The "Caring" potential is kind of limited, however; at best you're just not killing them, just scaring them out of their wits.
** The "Caring" potential is kind of limited, however; at best you're just not killing them, just scaring them out of their wits.
* [[Villain Protagonist]]
* [[Villain Protagonist]]
* [[A Winner Is You]]: The ending is somewhat disappointing. {{spoiler|If you have more Pacifist completions, a different computer voice recounts that the company created an AI in 2012 which took over the world, achieving complete world domination by 2025. Slightly more satisfying if you swung more towards violence: it says that two years after the AI's takeover, every human was dead.}}
* [[Zombie Apocalypse]]: One of the upgrades from late in the game is a toxin that turns every dead human in a zombie who, in turn, attacks other people.
* [[Zombie Apocalypse]]: One of the upgrades from late in the game is a toxin that turns every dead human in a zombie who, in turn, attacks other people.


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[[Category:{{PAGENAME}}]]
[[Category:Web Games]]
[[Category:Web Games]]
[[Category:I Am an Insane Rogue AI]]
[[Category:Video Games of the 2010s]]