Information for "Import Gaming"

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Display titleImport Gaming
Default sort keyImport Gaming
Page length (in bytes)6,404
Namespace ID0
Page ID121306
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page0
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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorLooney Toons (talk | contribs)
Date of latest edit19:18, 11 April 2018
Total number of edits7
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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The vast majority of Video Games are made in America and Japan. These two countries use NTSC TVs, and so games are naturally optimised to work with this technology. Europe, however, uses PAL TVs, which the games are not optimized for. Therefore, many games are poorly converted from NTSC's 480-line, 60 Hz video system to PAL's 576-line, 50 Hz video system, with the result that they were slowed down by a sixth and squashed into a bar in the middle of the screen. The result of this is that many games never get released in Europe, and if they do, there is a considerable delay. This is particularly aggravating in the case of story-heavy games, as Americans and Japanese gamers casually spoil major plot points in forum posts before European gamers even get to touch the game.
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